Skip to content

Conversation

@RDeckard
Copy link

@RDeckard RDeckard commented Nov 16, 2025

I'm completely new to this project code-wise, but I love NextUI on my Trimui Brick(s): thanks so much for this fantastic OS!

This PR naively tries to tackle #226: it would indeed be great if we could remove Save States! 🙂

Summary

  • hook BTN_X into the Save/Load rows so pressing it prompts the user and, if confirmed, deletes the current slot (or reports that it’s already empty)
  • introduce Menu_deleteState() to centralize how save-slot files (state, screenshot, disc info) are removed
  • add a reusable Menu_confirm() helper so the pause menu can ask for explicit confirmation

Testing

  • launch any core, open the in-game menu, populate a save slot
  • highlight Save or Load, press X → confirm deletion → slot contents disappear, preview switches to “Empty Slot”
  • press X again on the now-empty slot → receive “Slot is already empty.” notice

WDYT?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant