Turns Pilots into Simulacra with the power of fanfiction
MRVN-Radiant entity definition generator
- Copy
simulacrum/artifact from GitHub Actions - Copy
.entfiles intoMRVN-Radiantinstallr1o/*.entgoes inMRVN-Radiant/gamepacks/TitanfallOnline.game/TitanfallOnline/*.entr2/*.entgoes inMRVN-Radiant/gamepacks/Titanfall2.game/Titanfall2/*.entr5/*.entgoes inMRVN-Radiant/gamepacks/ApexLegends.game/ApexLegends/*.ent
MRVN-Radiant will now use the latest entity definitions
Clone this repo:
$ git clone https://github.com/MRVN-Radiant/MRVN-entities.git
Install dependencies with pip
$ py -3.9 -m venv venv
$ call venv/scripts/activate
$ python -m pip --upgrade pip
$ python -m pip install -r requirements.txt
$ python3 -m venv venv
$ source venv/bin/activate
$ python -m pip --upgrade pip
$ python -m pip install -r requirements.txt
bloodhound.pysearches.fgd&.bspsources to generate initial.xmlentities- outputs
.xmltomrvn/game subfolder (r1o,r2orr5)
- outputs
- PILOT_NAME_MISSING writes changes (you write
fanfictiondocumentation)- outputs
.jsontopilot/game subfolder (r1o,r2orr5)
- outputs
fuse.pyfuses the contents ofhuman/with the generated.xml- outputs
.enttosimulacrum/game subfolder (r1o,r2orr5)
- outputs
TL;DR: Bloodhound hunts and Fuse does the dishes
- Write
.jsonupdates to entity definition(s) inpilot/ - Push
- Wait for GitHub Actions to finish
- Respond to any warnings / errors from your changes
- Collect latest
simulacrum/artifact