In the project directory, you can run:
Runs the app in the development mode.
Open http://localhost:3000 to view it in your browser.
The page will reload when you make changes.
You may also see any lint errors in the console.
Builds the app for production to the build folder.
It correctly bundles React in production mode and optimizes the build for the best performance.
The build is minified and the filenames include the hashes.
Your app is ready to be deployed!
See the section about deployment for more information.
Starts listener for any changes to the sass files. You must have sass globally installed for this to work.
Users should be able to: View the optimal layout for the game depending on their device's screen size
- See hover states for all interactive elements on the page
- Play the game either solo vs the computer or multiplayer against another person
- Bonus 1: Save the game state in the browser so that it’s preserved if the player refreshes their browser
- Bonus 2: Instead of having the computer randomly make their moves, try making it clever so it’s proactive in blocking your moves and trying to win
- Live Site URL: Add live site URL here
- Semantic HTML5 markup
- SASS
- Flexbox
- Mobile-first workflow
- React - JS library
/* went from this */
height: 20vw;
width: 20vw;
min-width: 96px;
min-height: 64px;
max-width: 140px;
max-height: 72px;
/* to this with both width and height*/
width: clamp(328px, 63%, 460px);
/* having the boxes resize smoothly instead of rigid media quries was great. */I met an mvp of having a tic-tac-toe game that tracks score and can be reset.
In the future I would complete the player vs computer functionality.
- Website - Matthew Meeves
