Pinned Loading
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cuda-kv-cache-compression
cuda-kv-cache-compression PublicHigh-performance CUDA implementation of per-channel INT8 KV-cache quantization, exploring memory-bound optimizations including tiling, thread coarsening, and vectorized loads.
Cuda
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LocalLanguageModels
LocalLanguageModels PublicExperimenting with running SLM/LLMs locally, using the huggingface transformers.
Jupyter Notebook
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ray-tracer
ray-tracer PublicA work-in-progress Path Tracer based on Peter Shirley's book, currently using a naive brute force ray tracing algorithm, can simulate Lambert, Metallic, and Transparent objects.
C++
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Override3D
Override3D PublicOverride3D is a 3D rendering engine I'm in the process of creating, as of now it simply exists as a decent enough foundation and boilerplate.
C
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MediaLibrary
MediaLibrary PublicA work-in-progress media manipulation API written in C flavoured C++ using FFMPEG LibAV, currently capable of encoding, decoding, remuxing and transcoding files with a simple interface.
C++
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