Skip to content

Releases: MagicJinn/Quantum-Things

1.0.5

20 Dec 23:11

Choose a tag to compare

Changes

  • Added an Imbuing Station recipe for Spectre Armor, requiring a Diamond Armor piece and 3 Spectre Ingots (NBT is transferred).
  • Added a Proportional power mode to the Entity Detector.

Fixes

  • Further improved Spectre Illuminator performance.
  • Improved Spectre Illuminator isIlluminated() performance courtesy of Desoroxxx.
  • Improved Spectre Illuminator setIlluminated() performance.
  • Fixed the Imbuing Station not dropping its contents when broken.
  • Fixed a crash when the Chunk Analyzer tried to scan a block that doesn't have a valid metadata.
  • Fixed incorrect Divining Rod descriptions (introduced in 1.0.0).
  • Fixed Entity Detector having no clear difference between Weak and Strong power modes.
  • Fixed Spectre Leaves having their Decay flag set to true when placed.
  • Fixed Spectre Leaves dropping Evil Tears when destroyed (introduced in 1.0.0).

1.0.4

13 Dec 18:04

Choose a tag to compare

Fixes

  • Fixed a STUPID crash immediately when starting a server. STUPID STUPID STUPID (Introduced in 1.0.3).

1.0.3

10 Dec 21:37

Choose a tag to compare

Changes

  • Added the ability to configure whether Golden Chickens should produce gold ingots automatically (legacy), or only when fed gold ore (current).
  • Added the ability to configure the maximum number of blocks a Potion Vaporizer can affect.
  • Reduced the number of particles spawned by the Potion Vaporizer by several orders of magnitude.
  • Changed the Ancient Furnace to change blocks in a circular area around it, rather than a diamond shape.
  • Re-added Spectre Armor (with no recipe, to be added later, or by modpacks).
  • Added the ability to configure the transparency effect of the Spectre Armor.

Fixes

  • Fixed Golden Chickens being able to consume seeds, even though they cannot be bred.
  • Improved the performance of the Potion Vaporizer room detection algorithm.
  • Fixed a typo in the language file (brickss > bricks).
  • Updated the translation in the language files. (Machine translated, may contain errors, please report any issues)
  • Fixed Potion Vaporizer not dropping its contents when broken.
  • Fixed Custom Workbench dropping its item when broken in Creative Mode.
  • Fixed Runic Dust breaking all pieces at once in Creative Mode instead of one piece at a time.
  • Fixed Runic Dust dropping its item when broken in Creative Mode.
  • Fixed Precious Emeralds being removed from your inventory when giving them to villagers in creative mode.
  • Fixed beans not being able to be planted on non-vanilla blocks, even if the block could sustain plants.

1.0.2

26 Nov 17:20

Choose a tag to compare

Changes

  • Added a config option to configure the maximum number of animals allowed within the Nature Core's Animal Spawning radius.
  • Added the ability to configure the Spectre Energy Injector capacity, Spectre Coil/Charger transfer rates, and whether the Genesis Spectre Coil generates energy or transfers it.
  • Made the ID Card crafting recipe shapeless.
  • Re-added Spectre Armor (WIP).
  • Re-added Biome Painter and Biome Capsule from 1.7.10.
  • Re-added Obsidian Stick from 1.7.10, now used for Spectre Tools and the Biome Painter.
  • Added the Spectre Hoe.

Fixes

  • Fixed Biome Sensor not working when held in off-hand.
  • Fixed Nature Core, Bonemealing and Animal Spawning not being centered on the Nature Core (introduced in 1.0.0).
  • Fixed plate item entities being way too large when dropped as items.
  • Fixed a bug that caused player graves to not be created in Corail Tombstone (introduced in 1.0.0).

1.0.1

19 Nov 00:14

Choose a tag to compare

  • Fixed a crash when the Eclipsed Clock tried to access a font renderer that was not available.
  • Fixed the mcmod.info still pointing to the old Curseforge URL

1.0.0

18 Nov 18:21

Choose a tag to compare

Initial release!