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@Meta-Ben
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@Meta-Ben Meta-Ben commented May 1, 2025

Hi !

I've done some modifications over the plugin for my own usage and I made this little feature too

Description :

Add a custom running bar directly into the script editor, this allow us to execute the game even if we use the script editor windowed in front of the engine editor ( it was useful for me especially on mac since on mac you can have only one window on full screen at time )

Test :

Tested on Godot 4.3

Just activate the plugin and try every buttons : they should work as the run buttons from the engine editor one

Its a little proposal but let me know 😄

Screen :
Capture d’écran 2025-05-06 à 19 09 43

@HalinSky
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Real nice.

@Maran23
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Maran23 commented Nov 19, 2025

If the script editor is in fullscreen, do the shortcuts for playing the game/scene still work?

Asking because I can imagine that many people are confused if they update this plugin and randomly see this buttons inside the script panel. I would rather recommend using the shortcuts, if they work. If not, we can think of implementing that they will work. I see value in that, but would choose to rather not confuse other people. 😄

@Maran23
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Maran23 commented Nov 23, 2025

Another idea: This could be a new addon instead. This way, everyone can decide to install it. Even without Script-IDE!

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3 participants