I build full-stack and interactive applications designed for real-world impact.
I am a recent Computer Science graduate from the University of Texas at Arlington, based in Dallas, TX. I specialize in full-stack development, mobile applications, and creating interactive real-time experiences. I am a versatile software engineer focused on building robust, cross-platform systems where performance, user experience, and architecture matter.
My work includes:
- Cross-platform mobile apps with seamless data persistence
- Real-time multiplayer architectures and event-driven backends
- Augmented Reality (AR) simulations for public education
- Full-stack web applications with data analytics and secure integrations
I recently served as the Lead Software Developer for a U.S. Army Corps of Engineers (USACE) sponsored project, successfully delivering a stable AR public education prototype targeting 10,000+ exhibit views.
- Actively seeking full-time Software Engineering or Mobile Developer roles.
- Continuing development on my real-time TTRPG companion app and cross-platform mobile projects.
Programming Languages
Frameworks, Tools & Platforms
Architecture, Libraries & Core Skills
- Systems: RESTful APIs, OAuth Security Protocols, Event-Driven WebSockets
- Libraries/Tools: CustomTkinter (GUI), Ghostscript (Visualization Export)
- Methodologies: Object-Oriented Programming (OOP), Agile/Scrum
- Design & Data: UI/UX Design, State Management Architecture, Complex Data Filtering & Sorting
- Hardware & Self-Hosting: Experimenting with local deployments, network setups, and server management using my Raspberry Pi and Mac Mini.
- Game Mechanics & Probability: Analyzing complex rule interactions, deck-building strategies for Magic: The Gathering, and homebrewing mechanics for D&D/Pathfinder campaigns.
- Mobile Architecture: Deep-diving into advanced state management and data persistence patterns in Flutter to optimize ongoing cross-platform projects.