Fix blocks displaying as wrong block types (IE model cache collision)#19
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AngelWingsPanda merged 1 commit intomainfrom Apr 13, 2026
Merged
Fix blocks displaying as wrong block types (IE model cache collision)#19AngelWingsPanda merged 1 commit intomainfrom
AngelWingsPanda merged 1 commit intomainfrom
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IE's ConnModelReal uses a Guava cache keyed by ExtBlockstateAdapter, which compares block state property VALUES but not the Block identity. Blocks with the same facing and connection state (e.g. all blocks with no wires facing north) shared a single cache entry, causing the first block rendered to win and its model to display for all others. Fix: implement ICacheData on all TE base classes and pass the TE via IEProperties.TILEENTITY_PASSTHROUGH in the extended block state. IE reads getCacheData() and includes it in the cache key, ensuring each block type gets its own cached model. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
AngelWingsPanda
approved these changes
Apr 13, 2026
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IE's ConnModelReal uses a Guava cache keyed by ExtBlockstateAdapter, which compares block state property VALUES but not the Block identity. Blocks with the same facing and connection state (e.g. all blocks with no wires facing north) shared a single cache entry, causing the first block rendered to win and its model to display for all others.
Fix: implement ICacheData on all TE base classes and pass the TE via IEProperties.TILEENTITY_PASSTHROUGH in the extended block state. IE reads getCacheData() and includes it in the cache key, ensuring each block type gets its own cached model.