Skip to content

Milestones

List view

  • Upcoming minor release for MSL. First version fully compatible with the RtR update. ## Changelog: - [X] Added support for all new RtR tables. 84f759e ## Bugfixes - [] Fixed a bug where the first underscore in a mod's name would disappear 01dbb50

    Due by February 6, 2025
    2/4 issues closed
  • Next minor release for MSL. ## Changelog: - [x] Added injections for all non-localizable tables #50 #59 - [x] Removed the "save as default loading/saving path" and move them to the settings menu. ab3f9d1 - [x] Removed autoload / autosave when loading or saving a .win file. ab3f9d1 - [x] Added Pre-Create Event to gameobject events. 0989493 - [x] Added Disclaimer Rooms for mods to warn the players about anything before the game reaches the main menu #60 - [x] Added an in-game mod menu to change mod settings on the fly #61 - [x] Added a way to configure loot tables for containers - [x] Added full `Room`, `Layer` and `Instance GameObject` support to create and populate rooms through MSL #60 ## Bugfixes - [x] Fixed an issue where reading empty code files / sprites would crash MSL. 9676cb1 - [x] Fixed an issue where patching a .win file could cause any later patch attempt to fail. #49 - [x] Fixed a bug where trying to add a global variable through assembly with a similar name to an existing local variable would prevent you from creating it. #57

    Due by April 18, 2024
    13/13 issues closed
  • Next minor release for MSL. ## Changelog : - [x] Made the console log togglable in the settings. 516f9a6 - [x] MSL no longer needs to load a .win to compile mods into `.sml`. f0fc76e, ce08b40 - [x] Added `ApplyEvent` method to GameObjects to quickly apply multiple events to objects. acf10b3 - [x] Added `Apply` method to FileEnumerables to quickly apply a custom iterator. 3aad3d1 - [x] Added `LocalizationItem`, `LocalizationSentence` and `LocalizationDialog` to easily inject item and dialogue tables. 13a1ac5, ab5cfc5, b0e1f8b - [x] Improved `AddObject` to allow initialization of members in constructor. ef46122 - [x] MSL's logs now display patched mods when patching fails. 05fde3a ## Bugfixes : - [x] No longer showing the dialog box to save a .win if the patching of the `.win` failed. e07cccb - [x] Fixed loading the .win twice after patching. 01d15c7 - [x] Fixed a crash when opening MSL's server with an already existing one, now displays a warning. e825c33, 9324d68 - [x] Fixed a bug where failing to patch the .win would lead to MSL being unable to save. 62a4290

    No due date
    14/14 issues closed