[BOUNTY & WIP] Porting Gronn stuff into Vanderlin#5250
[BOUNTY & WIP] Porting Gronn stuff into Vanderlin#5250Singul0 wants to merge 26 commits intoMonkestation:mainfrom
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Not used to vanderlin's code so sorry for fucking anything up 🙏 |
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To be clear - did Ook want the nation ported, or just the gear? |
He just mentioned me to do the code part of porting gronn classes and its associated code. I heard that he's going to adjust the lore as needed to vanderlin |
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Then you should discuss the lore with him since I'm not going to have this merged until the lore is updated to not be azure's lore |
that is the plan, yes. Once that is done with i'll put it off draft, figured that the code can be checked while I and ook sort out the lore |
Heya. I'll be working with you on the lore for this one. Feel free to ping .beelzebug in discord to go over things, unless you'd prefer I just did it as a bunch of comments on this pr. |
…tural background?
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| // gronnic subtype | ||
| /obj/item/clothing/armor/leather/heavy/gronn | ||
| name = "gronnic ravager mantle" |
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| name = "gronnic ravager mantle" | |
| name = "osslandic ravager mantle" |
| /obj/item/clothing/armor/leather/heavy/gronn | ||
| name = "gronnic ravager mantle" | ||
| desc = "A carefully created mantle of bone and hardened leather. It offers superior protection against the threats of the wild while remaining light, \ | ||
| A popular design in Iskarn is to adorn a shoulder with a wolf pelt and skull. So that a great beast is always with you." |
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| A popular design in Iskarn is to adorn a shoulder with a wolf pelt and skull. So that a great beast is always with you." | |
| A popular design in Ossland is to adorn a shoulder with a wolf pelt, a symbol of the Great Hunt." |
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| //.............. Gronn Armor Sets .................// | ||
| /obj/item/clothing/armor/plate/iron/gronn | ||
| name = "gronn norsii iron plate" |
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| name = "gronn norsii iron plate" | |
| name = "osslandic iron plate" |
| /obj/item/clothing/armor/plate/iron/gronn | ||
| name = "gronn norsii iron plate" | ||
| desc = "A suit of solid iron plate, adorned with tassets and roundels. \ | ||
| The Northmen of Gronn rarely used plate, but when they did, \ |
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| The Northmen of Gronn rarely used plate, but when they did, \ | |
| The hunters of Ossland rarely used plate, but when they did, \ |
| name = "gronn norsii iron plate" | ||
| desc = "A suit of solid iron plate, adorned with tassets and roundels. \ | ||
| The Northmen of Gronn rarely used plate, but when they did, \ | ||
| it is said that whole armies would quake and shake in fear of what would ravage them." |
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| it is said that whole armies would quake and shake in fear of what would ravage them." | |
| it is said that they were after the most dangerous of prey: their enemies." |
| traits = list(TRAIT_HEAVYARMOR) | ||
| cmode_music = 'sound/music/combat_vagarian.ogg' | ||
| languages = list(/datum/language/gronnic) | ||
| allowed_patrons = ALL_GRONNIC_PATRONS //Subvariant of the 'ALL_INHUMEN_PATRONS' tag, with Abyssor and Dendor as situational additions. Do not add any more to this, no matter what. |
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Same comment as above. We'll be changing their patron.
| /datum/skill/misc/swimming = SKILL_LEVEL_EXPERT, //All of you can suck my dick they're SEAMEN | ||
| /datum/skill/craft/sewing = SKILL_LEVEL_NOVICE, | ||
| /datum/skill/craft/cooking = SKILL_LEVEL_NOVICE, | ||
| /datum/skill/combat/axesmaces = SKILL_LEVEL_EXPERT, |
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| //the special mooks | ||
| /datum/job/advclass/mercenary/shaman | ||
| title = "Atgervi Shaman" |
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| title = "Atgervi Shaman" | |
| title = "Osslandic Cleric-Priest" |
| beltl = /obj/item/flashlight/flare/torch | ||
| H.put_in_hands(new /obj/item/weapon/handclaw/gronn) | ||
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| switch(H.patron?.type) |
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Same deal as the patrons and the psycross comment. We'll likely be changing this, but we haven't decided yet on what to.
| //the special mooks | ||
| /datum/job/advclass/mercenary/shaman | ||
| title = "Atgervi Shaman" | ||
| tutorial = "You are a Shaman of the Fjall, The Northern Empty. Shamans are savage combatants who commune with the Ecclesical Beast Gods through ritualistic violence, rather than idle prayer." |
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| tutorial = "You are a Shaman of the Fjall, The Northern Empty. Shamans are savage combatants who commune with the Ecclesical Beast Gods through ritualistic violence, rather than idle prayer." | |
| tutorial = "You are a cleric-priest of the northern hunters. You revere the four aspects mirrored in the ceremonial claws: The Traveler. The Hunter. The Woods. The Skull." |
tired-wired
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Here we go. The big lore pass.
About The Pull Request
Got asked by Ook to port gronnic weapons armor and advclasses from Azure Peak. So here they are.



3 Armor sets. 1 Light, 1 Medium, 1 Heavy
Heavy (Unique Mace):
Medium (Unique Shortsword):
Light (Axes/Handclaw):
WIP Cause they are still missing a lore touchup to fit Vanderlin's world
Why It's Good For The Game
Ook asked for it, more variety and such
Changelog
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add: Adds 3 new mercenary classes alongside their respective armor
/:cl:
Pre-Merge Checklist