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Potion-changes#5375

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Teoti4001 wants to merge 4 commits intoMonkestation:mainfrom
Teoti4001:Potion-changes
Open

Potion-changes#5375
Teoti4001 wants to merge 4 commits intoMonkestation:mainfrom
Teoti4001:Potion-changes

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@Teoti4001
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@Teoti4001 Teoti4001 commented Feb 23, 2026

About The Pull Request

Buffs Herbals teas and some minor bug fixing Also makes "Dread Death" a little stronger and more unique by makign it also build oxy damage

Why It's Good For The Game

Herbal teas are basically never used besides for the occasional person wanting to do some kind of gimmick, these changes buf them whilst still keeping them worse overall than proper potions.

Changelog

🆑
balance: Herbal teas are now slightly worse than basic potions, most herbals have been given REM
/:cl:

Pre-Merge Checklist

  • You tested this on a local server.
  • This code did not runtime during testing.
  • You documented all of your changes.

@github-actions github-actions bot added the Code Maintenance Fixing this mess one line at a time label Feb 23, 2026
@Gatsby229
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HEres a tip, if you want to make dread death scarier and more unique, make it smell like water. Just trust me on this, it will make it instantly much more applicable.

@Teoti4001
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HEres a tip, if you want to make dread death scarier and more unique, make it smell like water. Just trust me on this, it will make it instantly much more applicable.

Another good idea for it tbh, but a lot of people ive seen when it comes to poison wouldnt even both to test, they just tag a swig with a leech ready. this makes it more dangerous as a leech isnt going to fix oxy for them. this should make people a lot mroe inclined to smell first, or at least look

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