Ravager Updates/CC Sec and Overseer Modsuit Updates#3203
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Loldaddy5676 wants to merge 5 commits intoMonolith-Station:mainfrom
Open
Ravager Updates/CC Sec and Overseer Modsuit Updates#3203Loldaddy5676 wants to merge 5 commits intoMonolith-Station:mainfrom
Loldaddy5676 wants to merge 5 commits intoMonolith-Station:mainfrom
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updated armor values |
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Awaiting @NazrinNya approval before doing a review of this ship. |
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About the PR
Reworks ravagers drones with 3 brand new drones, much better suited for monolith space combat. replaced ravager bofors with tarnyxs and 20mm with phalanxs. also makes the drones producible via their security tech fab. Also fixes and improved thorax.
Small buffs to SOLDAT and BULWARK suit to give them slightly better protection, while also adding in poison and caustic protection to allow them to fight chimeras. also added a 4 gauge knuckleduster to BULWARK gauntlet, and 12 gauge knuckleduster to SOLDAT modsuit.
Why / Balance
For the ravager, it is shit. the drones are shit, im sorry naz but those guys are hideous to look at. this gives them a better look, better weapons, and makes them able to be produced rather than buying 500 id cards. also, ravager needed some slight armament updates.
for the modsuits, CC sec existed in a state where they had really no reason to exist. sure they could hunt pirates, but their equipment sucks compared to what mercenaries could get from the loadout menu, this gives them a small edge in combat, while also giving them the ability to hunt down chimeras.
How to test
load it in, use it. be happy
Media
Requirements
Breaking changes
none really?
Changelog
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