Colossus QoL & Shipgun Additions Test Phase#3208
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thoughtlessuser wants to merge 5 commits intoMonolith-Station:mainfrom
Open
Colossus QoL & Shipgun Additions Test Phase#3208thoughtlessuser wants to merge 5 commits intoMonolith-Station:mainfrom
thoughtlessuser wants to merge 5 commits intoMonolith-Station:mainfrom
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About the PR
Adds a semi-nonlethal shipgun armament to Colossus (L-1's & TARNYX) to test the servers composure and see if the concept is feasible before adding more lethal weaponry to the station for use. The gunnery server is located in the 1x1 where the shield was located. It has invincible walls to prevent theft/sabotage. The server can only use two gunnery consoles at a time for obvious reasons. The said consoles are located in vault, bridge, and are unanchorable.
Revamps Security layout to hold more utility as well as bulk up security to a minor degree.
Adds small storage domes to the sides of the ship platform's maw to give players a place to throw donations for the station somewhere.
Reinforces the Reactor with invincible walls (1 layer) for the sake of it. Also reinforces the bridge and partially security with outpost level plastitanium.
Mostly because I see people deconstructing walls and stealing unsurprisingly. This just mitigates it.
Buffs range and remove anchor component to the silo in vault to have the capability to link with any lathe on station (mostly).
Adds silly radar flares.
Why / Balance
Test the waters.
Media
Requirements
Changelog
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