Skip to content

Colonial Guidebook Update#3233

Open
KeiKiyomi wants to merge 1 commit intoMonolith-Station:mainfrom
KeiKiyomi:Colonial-Guidebook
Open

Colonial Guidebook Update#3233
KeiKiyomi wants to merge 1 commit intoMonolith-Station:mainfrom
KeiKiyomi:Colonial-Guidebook

Conversation

@KeiKiyomi
Copy link
Contributor

About the PR

Part two of five for guidebook overhaul. This branch changes or adds several sections in the Colonial section of the guidebook.

This overhaul also finishes linking guidebook entries to items and or roles (as needed)

Why / Balance

The guidebook is out of date and still has several holdover items from Wizden, Frontier, Nyantrasen, or other sources. This fixes all of those hold overs and makes it Mono specific for our players to have a good understanding. This is also meant for player to know what their role is allowed to do and not to do.

How to test

Load in game and open up the guidebook, click through all change sections and read, you'll notice text has been colored where appropriate or images added for visual appeal

Media

Will add once all five parts are done.

Requirements

  • I have read and am following the Pull Request and Changelog Guidelines.
  • I have added media to this PR or it does not require an ingame showcase.
  • I can confirm this PR contains no AI-generated content, and did not use any AI-generated content.

Breaking changes

Replaces several upstream / fork files, overwrites may occur and might need to be corrected or overwriten

Changelog

@monolith8319 monolith8319 changed the title Colonial staff first take Colonial Staff First Take Feb 16, 2026
@KeiKiyomi KeiKiyomi changed the title Colonial Staff First Take Colonial Guidebook Update Feb 16, 2026

# Changing Stations

As an STC you arent locked to your cage of Colossus Central, you can stretch your legs and expand your reach to other stations!
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

aren't


Trademall and Cargo Depot's are under Colonial jurisdiciton meaning with permission from your [color=#1b67a5]Overseer.[/color] you can get a small shuttle and fly over to them!

Be careful though, as these alternate locations are NOT safe zones, and some people might take it as an opprutinity to kill you for your [color=#1b67a5]Station Master Encryption Key[/color]!
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

opportunity


As an STC you arent locked to your cage of Colossus Central, you can stretch your legs and expand your reach to other stations!

Trademall and Cargo Depot's are under Colonial jurisdiciton meaning with permission from your [color=#1b67a5]Overseer.[/color] you can get a small shuttle and fly over to them!
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

jurisdiction

<GuideEntityEmbed Entity="EncryptionKeyStationMaster"/>
</Box>

Your [color=#1b67a5]Station Master Encryption Key[/color] grants you access to the following radio channels: Broadband(;), [color=#CC6633]shortband (:d)[/color], Medical(:m), Cargo(:u), Engineering(:e), Science(:n), [color=#cb0000]Colonial Security (:g)[/color], [color=#1b67a5]Colonial Staff (:v)[/color], [color=#526875]TSFMC (:s)[/color], and [color=#526875]TSFMC Command (:c)[/color].
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

science, cargo, & engineering aren't used often. I dont think its useful to include them.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants