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PyterGame is a terminal based game engine that uses ANSI escape codes to render graphics.

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PyTerGame


This is a work in progress !


TODO:

  • Layers()
    • TextBox()
    • PixelSprite()
      • FillBox()
      • Transparency
    • Collision detection
    • Option to restrict child layer to parent layers boundries
  • Game()
    • Deprecate Screen() and move anything still needed to Game()
  • Audio()
    • Ability to play multiple audio at the same time
    • Unix compatibility
  • Documentation
  • Make Minecraft (?)

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PyterGame is a terminal based game engine that uses ANSI escape codes to render graphics.

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