Releases: NPBruce/valkyrie
3.13
1738BaseGameLanguageTest
Added option to make release latest.
3.12
- Feature to select in options for sounds and music to continue being played while app is in background #1658
- Optional user config setting
UserRootto overwrite location of Valkyrie import/scenario files #1705- See more information in wiki on User settings
- Ability to change language of base game content pack in content select screen #1738
- Feature to choose number of heroes/investigators before testing a scenario in scenario editor #1799
- Option in scenario editor to change the fade-in speed of Graphical content #1564
- Scenario count on list page #1795
- Unit tests (thanks to @thijs-hakkenberg) #1783
- CI/CD Pipeline for automated build and tests (thanks to @thijs-hakkenberg) #1783
3.11
- Improved load times for scenario selection page #1792
- Fixed save game not shown issue #1790
- Fixed missing replacement of monster info text. #1781
- Added button to export log file in options screen and file logging for Android (maximum log file size is currently 25mb). #1773
- Documentation for this can be found here: https://github.com/NPBruce/valkyrie/wiki/Troubleshooting#android-users
- In Android version removed logic to check for official apps on Game selection screen #1775
3.10
What's Changed
- Added option to allow importing data official app data from zip file #1724
- Added possibility to change resolution and fullscreen mode ingame #1759
- Fixed issue where scenario description not shown when current language is not included in scenario #1754
- Cleaned up code of website (removed library dependencies) #1767
- Migrated Build System to PowerShell #1768
Import from ZIP
You can import data using one of two methods:
- Import from official app: Allows to import directly from the official Mansions of Madness or Descent: Road to Legend apps (not available on Android).
- Import from ZIP: Allows to import from a downloaded zip file. The zip file needs to be downloaded from the URLs listed in the ZIP Import Guide specific to your operating system.
3.0.4
- The release fixes a larger unity engine security issue that occurred for all unity versions.
- Furthermore it adds changes required to build Valkyrie with Unity 2019. This was done in order to move to a Unity version which is still receiving updates.
- With this build the android apk is a combined 32/64-bit executable.
3.0.3
- Made search for official apps more robust on Mac OS (PR #1751):
Details:
Fixed a problem with importing from the official apps on macos. Previously it would fail if it found an alias with no assets inside. With this fix it will keep searching and find the other .app files for the official apps.
Also if the search fails and Valkyrie falls back to the manual selection dialog it will now work correctly under macos.
3.0.2
3.0.0
ℹ️ Please scroll to bottom of this release entry to find and download the Release Assets.
What's Changed
General
- #1649 Added support for remote custom content packs
- #1739 Fixed issue when filtering objects in Editor while language was not set to english
- #1741 Fixed crash in scenario/quest selection screen due to unknown format
Android installation manual
Regarding possible workarounds for importing data on modern Android devices please check this manual:
https://github.com/NPBruce/valkyrie/wiki/Android-installation-manual
2.6.4
ℹ️ Please scroll to bottom of this release entry to find and download the release assets.
What's Changed
MoM:
- Fix Tome of Secrets incorrectly tagged by @metapone in #1708
- Update tags for HJ tiles by @metapone in #1707
D2E:
- Fix parsing of localized text in D2E mode by @seinsinnes in #1720
- Fix Serena Lieutenant spawn activation - Misspelled special effect text reference @Quantumrunner #1729
General
- Updated manifest import logic @Quantumrunner #1733
New Contributors
Android installation manual
Regarding possible workarounds for importing data on modern Android devices please check this manual:
https://github.com/NPBruce/valkyrie/wiki/Android-installation-manual