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NRD updated to v4.14 (and a bit more):

  • updated Donut/ShaderMake (prerequisite)
  • updated NRD
  • updated DLSS
  • removed NRD related dummy defines
  • reduced code entropy around WITH_NRD macro
  • reduced code entropy around hit distance params for REBLUR
  • reworked Denoising UI
  • "frame based" accumulation replaced with "time based" accumulation
  • adjusted default settings
  • trimmed trailing white space

SomeNvidiaGuy and others added 13 commits February 13, 2025 11:20
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2 participants