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Releases: NanoBob/renderware-preview

0.7.0

24 Jan 23:47

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  • Added some missing skins

0.6.0

18 Feb 16:26

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  • Support for custom .dff and .txd files
  • Experimental support for vehicles

0.5.0

28 Feb 18:21

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  • Added support for objects
  • Added support for weapons
  • Fix for UV mapping tiling. Resolving issues with skins and objects.

0.4.0

02 Jun 17:49

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Fix for UV mapping values outside of the range 0..1, causing skin textures to appear incorrectly.

0.3.0

26 May 21:52

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  • Added wardrobe background
  • UI styling overhaul

0.2.1

26 May 11:38

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Ped models with uppercase textures now also live-reload properly.

0.2.0 Bug fixes

26 May 11:18

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Fixes several bugs:

  • Ped models are always displayed upright (Fixes #1)
  • Ped models with multiple textures render all textures (Fixes #3)
  • "Special" models replaced by those used by MTA:SA (Fixes #4)
  • Additional models used by MTA:SA added

0.1.0

24 May 23:49

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Initial release