Add holo beacon (marker) sync for multiplayer#755
Merged
starfi5h merged 2 commits intoNebulaModTeam:masterfrom Jan 28, 2026
Merged
Add holo beacon (marker) sync for multiplayer#755starfi5h merged 2 commits intoNebulaModTeam:masterfrom
starfi5h merged 2 commits intoNebulaModTeam:masterfrom
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- Add GalacticDigital to global game data sync (todos pool contains marker memos that need to sync before factory load) - Add MarkerSettingUpdatePacket for real-time marker property sync (name, word, tags, memo content, icon, color, visibility, etc.) - Add UIMarkerDesc_Patch to send marker updates when UI fields change - Add GalacticDigitalSystem_Patch to refresh marker rendering on import - Fix ETodoModuleOwnerType lookup: markers use Entity type, not Marker - Add IsIncomingMarkerPacket toggle to prevent packet echo loops
Colors are now sent together with memo content when editing ends, ensuring text and colors stay in sync across players.
starfi5h
approved these changes
Jan 27, 2026
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Summary
What works
Test plan