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Spritz-Wine-TkG

Spritz-Wine-TkG is a custom Wine build aimed at making playing certain anime games easier, without missing any of Wine's latest additions.

Download

Spritz-Wine builds are available in all an-anime-team's launchers, but you can also download the latest version from the repository's releases.

Features:

  • Fixes various issues with certain anime games, from launch issues to hanging on exit
  • Rebased to latest wine-staging
  • Bundles both fsync/NTsync in the same build, with NTsync used by default if available
  • Includes many of Wine-TkG's fixes
  • Backported and reworked many patches from Proton, mostly aiming controllers
  • Includes some QoL fixes for dropping inputs, random crashes and alt-tabbing

Useful environmental variables

  • Sync methods:

    • WINENTSYNC=0: disables NTsync, fallbacks to fsync
    • WINEFSYNC=0: disables fsync, fallbacks to server sync
  • Spritz patches:

    • WINE_DISABLE_DISCONNECT=1: disables the disconnecting trick when enabled by default
    • WINE_ENABLE_DISCONNECT=1: enables the disconnecting trick
    • WINE_ENABLE_STEAM_STUB=1: launches the executable using the steam.exe stub in the builds
    • WINE_ENABLE_TIMEOUT_FIX=1: enables experimental timeout fix when needed
  • Proton imported patches:

    • PROTON_PREFER_SDL=1: uses SDL instead of hidraw, disabling it (already default)
    • PROTON_DISABLE_HIDRAW=1: disables hidraw (already default)
    • PROTON_ENABLE_HIDRAW=1: enables hidraw, fixes PlayStation glyphs not showing in some games

Builds description

Spritz builds are built in a Docker container based on Proton's SDK, with a few changes you can see in the Dockerfile. The wine-builder container is hosted here, built from its apposite GitHub repository.

Many thanks to spectator's work in the main repository for the polished building process.

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Spritz-Wine builds for some games 🍹🍹

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