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netprogs edited this page May 30, 2012 · 3 revisions

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Social Network - Weddings !

Yes, you can have Weddings on your server !

By using Priest's, you can create a small Wedding ceremony for your players.

Below are some screenshots of what the Wedding ceremony currently looks like.

1) Priest sends out a request to both players

2) Each player then receives a Marriage request from the Priest:

During this stage, if either player attempts to use any other social command, they will be blocked and forced to respond to the Priest. (Other game commands are not blocked, only Social Network's)

Example

Player attempts to check their requests:

3) The players now have two options. Accept, or Reject.

Rejecting their vows

If the player rejects the Marriage request, the Wedding is ended and their Engagement cancelled:

Both players are notified:

Accepting their Vows

If both players have accepted their vows, they are now Married !

There is a message sent out to each player. Should it be turned on, a global message would be sent out instead of to just to two players.

Player A

Player B

Marriage is completed !

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