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@3jins 3jins commented Jan 21, 2018

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@3jins 3jins self-assigned this Jan 21, 2018
</head>
<body>

<h1>개발자도구(F12) 열어서 콘솔에 로그 찍히는걸로 확인하삼</h1>
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not nessasary.

<head>
<meta charset="utf-8">
<title>Pitch Detector</title>
<!--<link href='http://fonts.googleapis.com/css?family=Alike' rel='stylesheet' type='text/css'>-->
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plz delete unused code or unrelated comments.

<script src="js/pitch/PitchUpdater.js"></script>
<script src="js/pitch/SoundDecoder.js"></script>
<script src="js/pitch/UserMediaStarter.js"></script>
<script src="js/main.js"></script>
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if these files are related in dependency of loading sequence, It would be great to comment about it.

}

window.onload = function () {
console.log(
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not nessasary

@@ -0,0 +1,49 @@
var PitchUpdater = function(audioContext) {
/**
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plz move this comment to line 1.

bestOffset = offset;
}
} else if (foundGoodCorrelation) {
// short-circuit - we found a good correlation, then a bad one, so we'd just be seeing copies from here.
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use /**/

if (bestCorrelation > 0.01) {
return sampleRate / bestOffset;
}
return -1;
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why not bestOffset?

pitchElem = document.getElementById( "pitch" );
noteElem = document.getElementById( "note" );

toggleLiveInput()
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toggleLiveInput(); for the clear code.

}


function toggleLiveInput() {
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@happy-nut happy-nut Jan 25, 2018

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this code seems not execute anything. Do we need this to be a function?


function noteFromPitch( frequency ) {
var noteNum = 12 * (Math.log( frequency / 440 )/Math.log(2) );
return Math.round( noteNum ) + 69;
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why 69?

detectorElem.className = "confident";
pitchElem.innerText = Math.round( pitch ) ;
var note = noteFromPitch( pitch );
noteElem.innerHTML = noteStrings[note % 12];
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why don't you replace 12 to noteString.length

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3 participants