3D Rollercoaster shooter made with a custom engine.
This game (and engine) have been made for educational purposes during the first year of the Msc Video Game programming in Gaming Campus with the supervision of Sylvain Seccia.
Create an engine from scratch using DirectX 9 and then making a game from it.
DirectX 9
C++
Flavien MERITTO (me)
François CALVET
Lionel JANIN
Killian PEREZ
1 month
- Advanced debugging using Visual Studio and Deleaker
- Object Oriented Programming in C++
- DirextX 9 Api
- Building an engine from scratch
- Optimization problems
The assets used in this project come from various place on the internet, the rights belong to their rightful owners.