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DirectEngine - DirectX 9 Project

3D Rollercoaster shooter made with a custom engine.

Context

This game (and engine) have been made for educational purposes during the first year of the Msc Video Game programming in Gaming Campus with the supervision of Sylvain Seccia.

Objective

Create an engine from scratch using DirectX 9 and then making a game from it.

Technology used

DirectX 9
C++

Team

Flavien MERITTO (me)
François CALVET
Lionel JANIN
Killian PEREZ

Time to do it

1 month

Acquired skills

  • Advanced debugging using Visual Studio and Deleaker
  • Object Oriented Programming in C++
  • DirextX 9 Api
  • Building an engine from scratch
  • Optimization problems

Assets

The assets used in this project come from various place on the internet, the rights belong to their rightful owners.

About

Custom 3D game engine made with the DirectX 9 API.

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Languages

  • C++ 98.8%
  • C 1.2%