Releases: OGReaperx/OG_Phonehack
Releases · OGReaperx/OG_Phonehack
OG_Phonehack-v1.1.2
OG_Phonehack-version-1.1.1
- Added criminal hacking zones that bypass the job check
- Separate webhooks for criminal activities
- Some more code cleanup
- Added zoneType checks for leo or criminal
OG_Phonehack-v1.1.0
- Input now uses the bridge ( allowing qb-menu, lation_ui and ox_lib compat )
- discord webhooks now send correct identifier data
- cleaned up some useless code
OG_Phonehack-v1.0.9
- Reworked discord webhooks
- Fixed version checking
- Added missing files in fxmanifest
- Removed unnecessary prints
v1.0.8
OG_Phonehack-v1.0.7
-
Fixed job and duty checking for real this time ( tested on qbx )
-
Removed minimum grade level, instead just looks for job name
-
Fixed phone corruption logic ( separate corruption chance for successful hack and failed )
-
Reworked the notify to use community_bridge ( meaning more notification support )
-
Fixed item checking, now makes sure the player has the phone in their inventory with the matching number they are trying to unlock
-
Now supports lation_ui for input dialog as well as ox_lib
-
Added new config options
-
Removed dependencies as now it should support various inventories
-
Removed yseries phone stuff as could never get it to do what I wanted it to do
OG_Phonehack-v1.0.6
- Fixed job checking for real
- Added minimum grade level
OG_Phonehack-v1.0.5
- Fixed job check
- Reworked imei grabbing etc
- Added support for more inventories ( community_bridge )
- Added dependency
OG_Phonehack version 1.0.4
- Removed All bridge files
- Added config option for police jobs
- Reworked entire resources to utilize community_bridge found here