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scs_stashes

Server-owned stash nodes with spawn selection, loot rolling, refresh rules, and server-side validation.

Features

  • Stash nodes: Server spawns nodes (type + location from config); client only spawns visuals and sends "open node X".
  • Anti-cheat: Server validates node existence, distance, required item, skillcheck nonce, and rate limits.
  • Refresh: Restart-only populate or timer-based refresh; loot is generated server-side and added to stashes.
  • Loot: LootGuaranteed always added; LootTable with independent chance per entry; FilledSlots = min/max random rolls.

Config

  • Config.Global: DefaultRefreshMinutes, RefreshMode ('timer' | 'restart'), AntiSpamMs.
  • Config.SpawnLocations: Pools of vector4 coords per key (e.g. barrel, ammo_box).
  • Config.StashTypes: Per-type props, StashesToSpawn, slots/weight, FilledSlots, LootGuaranteed, LootTable, RequiredItem, SkillCheck, Radius, SpawnDistance, etc.

Dependencies

  • ox_lib

Framework (QB/Qbox/ESX/Ox)

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Tarkov style hidden stashes

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