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Releases: OpenCloudGaming/OpenNOW

OpenNOW Nightly (60030b6)

21 Feb 15:50
60030b6

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What's Changed

  • Hide stream UI top bar in fullscreen mode by @zortos293 in #4
  • Add dynamic resolution and FPS dropdowns from subscription data by @zortos293 in #6
  • Build Versioning by @zortos293 in #7
  • Merge dev to main by @zortos293 in #8
  • Raw mouse input by @zortos293 in #11
  • Fix resolution by @zortos293 in #10
  • Merge dev to main by @zortos293 in #12
  • Merge dev to main by @zortos293 in #13
  • Add region latency testing with color-coded ping display by @zortos293 in #15
  • Merge dev to main by @zortos293 in #16
  • Discord rich presence + Low latency mode by @zortos293 in #17
  • UI Redesign with Custom Components and Native macOS Support by @zortos293 in #19
  • UI improvements, code cleanup, and bug fixes by @zortos293 in #21
  • OpenNOW rebrand, auto-updates, session polling & reconnection fixes by @zortos293 in #31
  • Add AI-powered release notes & game variant selector improvements by @zortos293 in #33
  • Add NVIDIA Reflex, improve input latency, and expand resolution options by @zortos293 in #34
  • Dev by @zortos293 in #35
  • Major input latency improvements, subscription fixes by @zortos293 in #39
  • Enable persistent in-game settings via enablePersistingInGameSettings flag by @Copilot in #40
  • feat: add queue times navigation and API integration for free tier users by @Kief5555 in #46
  • chore: migrate from npm/vite to bun/rolldown-vite by @MarkPLacer in #43
  • Merge dev: Logging system, Alliance Partner support, server fixes by @zortos293 in #47
  • fix: add @tauri-apps/plugin-http dependency by @zortos293 in #48
  • fix: update fetch calls for main games and library data loading by @Kief5555 in #50
  • fix: bump version to 0.0.19 in package.json and Cargo.toml by @Kief5555 in #52
  • Add disclaimer regarding project affiliation by @zortos293 in #54
  • [README] Add macOS troubleshooting for app quarantine by @zortos293 in #55
  • Add Discord badge to README by @zortos293 in #56
  • Add MIT License to the project by @zortos293 in #62
  • v0.0.21: ARM64 builds, mouse/keyboard fixes, streaming improvements by @zortos293 in #65
  • v0.0.22: Emergency fix for Zain alliance partner streaming by @zortos293 in #68
  • fix: Zain alliance partner signaling URL (follow-up) by @zortos293 in #70
  • Stupid camelcase fix ahhhh by @zortos293 in #71
  • Release v0.1.0 - Major streaming improvements, Alliance Partner fixes, and UX enhancements by @zortos293 in #74
  • fix: improve version parsing and validation in CI workflow by @zortos293 in #75
  • [skip ci] Add warning about app rebuilding with native libraries by @zortos293 in #79
  • Fix typo in rebuild notice in README.md by @zortos293 in #80
  • Rewrite CI workflow for native opennow-streamer builds by @zortos293 in #82
  • Remove legacy Tauri-based code and cleanup by @zortos293 in #84
  • Capy/implement session re 2b4c7dea by @f1shy-dev in #85
  • v0.2.0: Native Rust Rewrite & Build Fixes by @zortos293 in #93
  • build: Package release artifacts as ZIP archives for all platforms by @zortos293 in #94
  • Implement PrintedWaste Queue Times API integration by @Kief5555 in #95
  • V0.2.2 Performance Improvements + Stability by @zortos293 in #98
  • V0.2.3 Features & Bug Fixes by @zortos293 in #102
  • v0.2.4: Major Migration from Rust/Tauri to Electron by @zortos293 in #117
  • chore: remove legacy opennow-streamer (Rust) [skip ci] by @zortos293 in #118
  • fix(ci): publish release on main branch pushes [skip ci] by @zortos293 in #119
  • feat(webrtc): Implement microphone support for cloud sessions by @zortos293 in #121
  • Add stream UX improvements, auth/subscription updates, and CI/build hardening by @zortos293 in #125

New Contributors

Full Changelog: https://github.com/OpenCloudGaming/OpenNOW/commits/nightly-60030b626b57914e9e4d538aba1d4ed954a82653

OpenNOW Nightly (529d0b076e620e64e1f29cc7ad73cc1cb4ed0ebc)

16 Feb 21:31

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What's Changed

  • v0.2.4: Major Migration from Rust/Tauri to Electron by @zortos293 in #117
  • chore: remove legacy opennow-streamer (Rust) [skip ci] by @zortos293 in #118
  • fix(ci): publish release on main branch pushes [skip ci] by @zortos293 in #119

Full Changelog: v0.2.3...nightly-529d0b076e620e64e1f29cc7ad73cc1cb4ed0ebc

OpenNOW v0.2.3

11 Jan 23:09

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OpenNOW v0.2.3

Open source native GeForce NOW client built with Rust.

Added

  • Clipboard Paste Support: You can now use Ctrl+V to paste text during streaming sessions. This includes a toggle in the Input settings and a 64KB safety limit.
  • Enhanced Linux Video Decoding: Completely rewritten H.264 decoding using Vulkan Video for better performance, featuring improved picture buffer management and reference frame tracking.
  • GStreamer Integration: New backend for audio and video streaming to improve playback stability.
  • Portable Linux Bundles: Linux x64 and ARM64 versions now include built-in GStreamer libraries, allowing the app to run without system-wide dependencies via a new run.sh script.
  • Steering Wheel Support (Alpha): Initial implementation for steering wheel input (currently disabled by default for fine-tuning).
  • Copy Link Option: Added the ability to copy game links directly.
  • Clipboard Management: Integrated arboard for robust cross-platform clipboard access.

Changed

  • Persistent Window Size: The app now saves and restores your window dimensions across sessions on macOS and all other platforms.
  • Improved Search Workflow: Typing in the search bar now automatically switches the view to the "All Games" tab to display results immediately.
  • Audio Improvements: Updated the audio engine to remove FFmpeg dependencies in favor of a leaner GStreamer pipeline.
  • Streamlined Audio Pipeline: Simplified audio processing by removing unnecessary parsers and adding resampling for better device compatibility.

Fixed

  • Wayland Fullscreen: Resolved issues with fullscreen mode not behaving correctly on Wayland-based Linux distributions.
  • Session UI Refresh: The session setup screen now updates at 30 FPS, ensuring progress bars and status messages move without requiring mouse movement.
  • Windows Dependency Errors: Fixed "loading" and "missing DLL" errors on Windows by bundling all necessary GStreamer components and plugins (e.g., ffi-7, opus).
  • GitHub Actions: Fixed various CI/CD workflow issues regarding YAML compatibility and build bundling.

Downloads

  • Windows x64: Portable executable with bundled GStreamer
  • Windows ARM64: Portable executable with bundled GStreamer (Surface Pro X, etc.)
  • macOS ARM64: Apple Silicon native binary with bundled FFmpeg + GStreamer (Intel Macs can use Rosetta 2)
  • Linux x64: Portable binary (requires system GStreamer - see below)
  • Linux ARM64: Portable binary (requires system GStreamer - see below)

Linux users: Install GStreamer via your package manager:

# Ubuntu/Debian
sudo apt install gstreamer1.0-plugins-base gstreamer1.0-plugins-good gstreamer1.0-plugins-bad gstreamer1.0-plugins-ugly gstreamer1.0-libav

# Fedora/RHEL
sudo dnf install gstreamer1-plugins-base gstreamer1-plugins-good gstreamer1-plugins-bad-free gstreamer1-plugins-ugly-free gstreamer1-libav

# Arch
sudo pacman -S gstreamer gst-plugins-base gst-plugins-good gst-plugins-bad gst-plugins-ugly gst-libav

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OpenNOW v0.2.2

06 Jan 17:35

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OpenNOW v0.2.2

Open source native GeForce NOW client built with Rust.

Added

  • New Backend Engine: Migrated the streaming core to GStreamer for improved stability and performance.
  • Vulkan Support: Implemented a full VulkanVideo decoder and a dedicated Vulkan encoder for Linux users.
  • Windows Features: Added a native DX11 decoder for high-performance hardware acceleration on Windows.
  • Queue System Integration: Integrated the PrintedWaste Queue Times API, allowing users to view server mapping, live queue data, and estimated wait times.
  • Queue Management: Added filtering by region and advanced sorting options (ping, queue time, best value, and alphabetical).
  • Fallback Options: Included a fallback encoder and restored video encoding options in the settings menu.
  • Platform Support: Introduced Mac Legacy builds.

Changed

  • Audio Engine: Overhauled audio handling to support multi-channel devices (up to 7.1). Added intelligent upmixing from stereo to surround sound.
  • Render Pacing: Synchronized the render frame rate with the decoder output to prevent excessive CPU usage and duplicate frame requests.
  • GUI Performance: Implemented image caching for the user interface and hardware-accelerated video decoding.
  • Raspberry Pi: Updated Raspberry Pi support status to "untested" and updated associated codec configurations.

Fixed

  • Audio Quality: Fixed glitchy audio playback on multi-channel headsets.
  • Mouse Behavior: Resolved issues where the cursor would remain visible while alt-tabbed or get stuck in the center of the screen.
  • Visual Glitches: Fixed a "green color" issue by improving frame skipping logic and resolved a redrawing bug that caused high CPU spikes.
  • Linux/AMD Stability: Fixed VAAPI decoder bugs specifically affecting AMD hardware and resolved Linux-specific build errors.
  • Device Support: Fixed a crash issue specific to the Raspberry Pi 5.
  • Network: Resolved a ping calculation issue within the queue system.
  • General Build: Fixed various auto-build, CI, and cross-platform compilation issues across Windows and Linux.

Removed

  • Legacy Components: Removed the old macOS legacy build and deprecated FFmpeg options on Windows and Linux.
  • Cleanup: Removed redundant encoder options and unused VAAPI handler code.

Downloads

  • Windows x64: Portable executable with bundled FFmpeg DLLs
  • Windows ARM64: Portable executable with bundled FFmpeg DLLs (Surface Pro X, etc.)
  • macOS ARM64: Apple Silicon native binary with bundled FFmpeg dylibs (Intel Macs can use Rosetta 2)
  • Linux x64: Portable binary (requires system FFmpeg - see below)
  • Linux ARM64: Portable bundle with FFmpeg libs (run via ./run.sh)

Linux x64 users: Install FFmpeg via your package manager:

# Ubuntu/Debian
sudo apt install ffmpeg libavcodec-dev libavformat-dev libavutil-dev libswscale-dev

# Fedora/RHEL
sudo dnf install ffmpeg-free ffmpeg-free-devel

# Arch
sudo pacman -S ffmpeg

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OpenNOW v0.2.1

04 Jan 21:49

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OpenNOW v0.2.1

Open source native GeForce NOW client built with Rust.

Changed

  • Release artifacts are now packaged as ZIP archives for all platforms.

Downloads

  • Windows x64: Portable executable with bundled FFmpeg DLLs
  • Windows ARM64: Portable executable with bundled FFmpeg DLLs (Surface Pro X, etc.)
  • macOS ARM64: Apple Silicon native binary with bundled FFmpeg dylibs (Intel Macs can use Rosetta 2)
  • Linux x64: Portable binary (requires system FFmpeg - see below)
  • Linux ARM64: Portable bundle with FFmpeg libs (run via ./run.sh)

Linux x64 users: Install FFmpeg via your package manager:

# Ubuntu/Debian
sudo apt install ffmpeg libavcodec-dev libavformat-dev libavutil-dev libswscale-dev

# Fedora/RHEL
sudo dnf install ffmpeg-free ffmpeg-free-devel

# Arch
sudo pacman -S ffmpeg

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OpenNOW v0.2.0

04 Jan 21:34

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OpenNOW v0.2.0 Pre-release
Pre-release

OpenNOW v0.2.0

Open source native GeForce NOW client built with Rust.

Added

  • Core Application: Initial release of the OpenNow Streamer application with windowing, input handling, and state management.
  • Hardware Acceleration: Hardware-accelerated H.264, H.265, and AV1 video decoding with automatic GPU vendor detection.
  • WGPU Renderer: High-performance GPU renderer for video frames and UI overlays using wgpu and egui.
  • Audio Support: Added Opus audio decoder and cpal audio player featuring dynamic device switching and resampling.
  • WebRTC Integration: Built-in WebRTC streaming client components including peer connection and signaling.
  • macOS Native Input: Implemented raw mouse input with event coalescing for macOS and Windows.
  • Platform Features: Added D3D11VA zero-copy video for Windows and VideoToolbox optimizations for macOS.
  • GFN Integration: Game catalog GraphQL API integration, proactively refreshing tokens, and CloudMatch API support.
  • Session Management: Added session conflict detection with the ability to resume or claim existing GeForce NOW sessions.
  • UI Screens: New GUI architecture including login screens, game session loading, and a comprehensive settings modal.

Changed

  • Performance Optimizations: Optimized macOS rendering for a 60fps minimum, low-latency decoder flags, and a lock-free ring buffer for audio.
  • Rendering Logic: Synchronized render FPS to match the video decode rate to reduce unnecessary CPU/GPU usage.
  • macOS Bundling: Improved the macOS build process to create proper .app bundles with updated Info.plist and library reference rewriting.
  • Refactoring: Modularized the codebase by splitting large files into dedicated modules for UI screens, RTP depacketizers, and application cache.
  • Documentation: Updated README to reflect the native Rust implementation and detailed platform support.
  • Build System: Updated FFmpeg dependencies to n7.1 for improved compatibility with ffmpeg-next.

Fixed

  • Raspberry Pi 5: Resolved Vulkan crashes and Out-Of-Memory (OOM) errors on RPi5 by adjusting device limits and memory hints.
  • Controller Support: Fixed controller input issues by implementing the correct packet type and XInput formatting.
  • Game Launch: Fixed a bug where games would fail to launch by ensuring pending game cache is saved before the launch flag is set.
  • macOS Libraries: Resolved @rpath dependency issues and implemented ad-hoc code signing for macOS builds.
  • CI/CD: Fixed various cross-platform compilation errors for Linux (VAAPI) and Windows (D3D12), and improved ARM64 build dependencies.
  • Stability: Fixed unused import warnings and addressed recursion limits in serde_json macros.

Removed

  • Removed IMPLEMENTATION_PLAN.md documentation.
  • Removed the mouse input flush timer in favor of more efficient event handling.

Downloads

  • Windows x64: Portable executable with bundled FFmpeg DLLs
  • Windows ARM64: Portable executable with bundled FFmpeg DLLs (Surface Pro X, etc.)
  • macOS ARM64: Apple Silicon native binary with bundled FFmpeg dylibs (Intel Macs can use Rosetta 2)
  • Linux x64: Portable binary (requires system FFmpeg - see below)
  • Linux ARM64: Portable bundle with FFmpeg libs (run via ./run.sh)

Linux x64 users: Install FFmpeg via your package manager:

# Ubuntu/Debian
sudo apt install ffmpeg libavcodec-dev libavformat-dev libavutil-dev libswscale-dev

# Fedora/RHEL
sudo dnf install ffmpeg-free ffmpeg-free-devel

# Arch
sudo pacman -S ffmpeg

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OpenNOW v0.1.1

29 Dec 00:51

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OpenNOW v0.1.1

Open source GeForce NOW client.

Added

  • Alliance Partner Support: Improved compatibility for partners like Zain, including proper ICE server configuration and dynamic streaming URL handling.
  • Error Handling Modals: New user-friendly modals for "Region Not Supported" and "Session Limit Exceeded" with tailored troubleshooting steps and retry options.
  • Improved Loading States: Replaced placeholder elements with clean loading spinners across game grids for a smoother initial experience.
  • Session Info: Added GPU Type display to the session settings panel.
  • Installer Options: Windows installers now support both per-user and per-machine installation modes.

Changed

  • Streaming Reliability: Refined session reconnection flow and WebRTC configurations to use real media ports and validated ICE candidates.
  • Polling Logic: Simplified session polling to a consistent 2-second interval for more predictable behavior.
  • UI/UX Cleanup: Removed input latency statistics from the streaming overlay and settings for a cleaner interface.
  • Windows Compatibility: Enabled static CRT linking for Windows builds, removing the requirement for users to manually install the Visual C++ Redistributable.
  • Provider Updates: Renamed "Brothers Pictures" login provider to "bro.game" for better recognition.
  • Backend Refactoring: Standardized API responses to camelCase across Rust and TypeScript for better consistency.
  • Optimized Assets: Enabled LZMA compression for Windows installers to reduce file size.

Fixed

  • Windows Startup: Resolved "app can't run on your PC" errors on certain Windows environments by embedding necessary runtimes.
  • Alliance Partner Sessions: Fixed get_active_sessions to correctly target partner-specific URLs rather than hardcoded production defaults.
  • Tauri 2.0 Compatibility: Updated NSIS configuration structure to meet Tauri 2.0 requirements.
  • CI Workflow: Improved version parsing and validation in the build pipeline to ensure stable releases.
  • General Stability: Addressed various code review feedback, improved error detection logic, and fixed unused variable warnings.

Downloads

  • Windows x64: .msi or .exe installer
  • Windows ARM64: .msi or .exe installer (for ARM devices)
  • macOS: .dmg disk image (Universal - Intel + Apple Silicon)
  • Linux x64: .deb or .AppImage
  • Linux ARM64: .deb or .rpm (Raspberry Pi, ARM servers)

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OpenNOW v0.0.24

28 Dec 20:54

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OpenNOW v0.0.24 Pre-release
Pre-release

OpenNOW v0.0.24

Open source GeForce NOW client.

Fixed

  • Corrected inconsistent naming conventions in the codebase.

Downloads

  • Windows x64: .msi or .exe installer
  • Windows ARM64: .msi or .exe installer (for ARM devices)
  • macOS: .dmg disk image (Universal - Intel + Apple Silicon)
  • Linux x64: .deb or .AppImage
  • Linux ARM64: .deb or .rpm (Raspberry Pi, ARM servers)

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OpenNOW v0.0.23

28 Dec 20:15

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OpenNOW v0.0.23 Pre-release
Pre-release

OpenNOW v0.0.23

Open source GeForce NOW client.

Fixed

  • Zain Alliance Partner connections: Resolved an issue where stale session storage prevented successful connections by ensuring the signaling URL is correctly passed from the frontend to the internal WebRTC configuration.
  • Connection Stability: Improved internal tracing and debug logging for better troubleshooting of URL handling during the streaming handshake.

Downloads

  • Windows x64: .msi or .exe installer
  • Windows ARM64: .msi or .exe installer (for ARM devices)
  • macOS: .dmg disk image (Universal - Intel + Apple Silicon)
  • Linux x64: .deb or .AppImage
  • Linux ARM64: .deb or .rpm (Raspberry Pi, ARM servers)

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OpenNOW v0.0.22

28 Dec 19:52

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OpenNOW v0.0.22 Pre-release
Pre-release

OpenNOW v0.0.22

Open source GeForce NOW client.

Changed

  • Improved session management by using the signaling URL directly from the API response for better connection reliability.
  • Enhanced WebRTC configuration logic to better handle and validate various alliance partner network setups.

Fixed

  • Fixed a connection issue with Zain alliance partners where the signaling URL was missing the required IP address.
  • Added a fallback mechanism to use the server IP when a malformed signaling URL is detected.

Downloads

  • Windows x64: .msi or .exe installer
  • Windows ARM64: .msi or .exe installer (for ARM devices)
  • macOS: .dmg disk image (Universal - Intel + Apple Silicon)
  • Linux x64: .deb or .AppImage
  • Linux ARM64: .deb or .rpm (Raspberry Pi, ARM servers)

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