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@fouman75 fouman75 commented Dec 8, 2021

Voronoi will be used to define sectors for the game. This branch includes the base to create Voronoi diagrams from a list of points.

  • Add a Voronoi Library using Fortune's algorithm.
  • Add a Poisson Disc sampling distribution
  • Create MathLib assembly for the above algorithms
  • Create a Debug folder and assembly where we can create test/debug scenes. This folder will be excluded from release builds due to assembly constraints.
  • Create a test scene for Poisson distribution
  • Create a test scene for Voronoi diagram generation

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I'm not sure if Debug folder is a good idea in its current form

@fouman75
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I'm not sure if Debug folder is a good idea in its current form

Would you care to explain what your concerns are?

I strongly feel that we should separate any prototyping and tests from _Game. Even the prototyping work that's being done right now on player controller should go under /Debug. There was already a deleted scene in the build settings. Are we supposed to have dummy scenes and test scripts clutter the _Game folder? If you have a better way to do this, let us know.

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3 participants