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BlueprintRobloxEditor

BRE (Blueprint Roblox Editor) est un éditeur de Blueprint pour la création de jeux Roblox depuis un plugin sous Roblox Studio.

Le projet utilise Rojo, une extension de VS Code pour gérer les projets Roblox.

Installation

If you have rojo:

git clone https://github.com/Program132/BlueprintRobloxEditor.git
cd BlueprintRobloxEditor
rojo build -o "BlueprintRobloxEditor.rbxlx"

If you don't have rojo, you can download it from here. Else, you can use the .rbxm file provided in the releases.

Roadmap

Phase 1 : Core

Classes

  • Node
  • Graph
  • Pin
  • Transition

Phase 2 : UI

UI

  • Editor Window

    • Search Node Modal (menu to add nodes)
    • Node editor: add & delete nodes
    • Moving through the graph
    • [ ]
  • Explorer Windows

    • Variables Explorer
    • Functions Explorer
    • Modules Explorer

Phase 3 : Customizable Nodes

  • Custom node defined in Luau
    • Custom title
    • Custom Color
    • Custom Description
    • Custom transitions