[BOUNTY] Port Senior Chem and Veteran Corpsman from Starlight#542
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PhosphateWithManyOs wants to merge 12 commits intoProjectOmu:masterfrom
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[BOUNTY] Port Senior Chem and Veteran Corpsman from Starlight#542PhosphateWithManyOs wants to merge 12 commits intoProjectOmu:masterfrom
PhosphateWithManyOs wants to merge 12 commits intoProjectOmu:masterfrom
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RSI Diff Bot; head commit 773b4fb merging into 64f84ec Resources/Textures/_Starlight/Clothing/Back/Backpacks/chemistrysenior.rsi
Resources/Textures/_Starlight/Clothing/Back/Duffels/chemistrysenior.rsi
Resources/Textures/_Starlight/Clothing/Back/Satchels/chemistrysenior.rsi
Resources/Textures/_Starlight/Clothing/Eyes/Glasses/advancedjensen.rsi
Resources/Textures/_Starlight/Clothing/Eyes/Hud/blueshieldpatch.rsi
Resources/Textures/_Starlight/Clothing/Eyes/Hud/brigmedpatch.rsi
Resources/Textures/_Starlight/Clothing/Eyes/Hud/chemhud.rsi
Resources/Textures/_Starlight/Clothing/Eyes/Hud/chempatch.rsi
Resources/Textures/_Starlight/Clothing/Head/Hardsuits/engineering_golden.rsi
Resources/Textures/_Starlight/Clothing/Head/Hats/beret_chemist.rsi
Resources/Textures/_Starlight/Clothing/Head/Hats/fishcap_chemist.rsi
Resources/Textures/_Starlight/Clothing/Head/Hats/nursehat_brigmedic.rsi
Resources/Textures/_Starlight/Clothing/Head/Hats/nursehat_chemist.rsi
Resources/Textures/_Starlight/Clothing/Head/Hats/nursehat_corpsman.rsi
Resources/Textures/_Starlight/Clothing/Head/Hats/nursehatoflife.rsi
Resources/Textures/_Starlight/Clothing/Head/Hats/truckershat_chemist.rsi
Resources/Textures/_Starlight/Clothing/Head/Hoods/Coat/hoodchemistsenior.rsi
Resources/Textures/_Starlight/Clothing/OuterClothing/Coats/brigmedic_overcoat.rsi
Resources/Textures/_Starlight/Clothing/OuterClothing/Coats/corpsman_overcoat.rsi
Resources/Textures/_Starlight/Clothing/OuterClothing/Coats/labcoat_senior_chemist.rsi
Resources/Textures/_Starlight/Clothing/OuterClothing/WinterCoats/coat.rsi
Resources/Textures/_Starlight/Clothing/Shoes/Boots/winterbootschem.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/corpsman_trauma.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpskirt/senior_chemist.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpsuit/corpsman_response.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpsuit/senior_chemist.rsi
Resources/Textures/_Starlight/Clothing/Uniforms/Jumpsuit/suitoflife.rsi
Resources/Textures/_Starlight/Objects/Devices/pda.rsi
Resources/Textures/_Starlight/Objects/Specific/Chemistry/darkbeaker.rsi
Resources/Textures/_Starlight/Objects/Specific/Chemistry/golden_hand_labeler.rsi
Resources/Textures/_Starlight/Objects/Specific/Chemistry/lightbeaker.rsi
Resources/Textures/_Starlight/Objects/Specific/Chemistry/senior_chem_bag.rsi
Resources/Textures/_Starlight/Objects/Specific/Chemistry/silverbeaker.rsi
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Collaborator
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
# Conflicts: # Resources/Prototypes/_Goobstation/Loadouts/role_loadouts.yml
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About the PR
ORIGINAL PRs:
ss14Starlight/space-station-14#2687
ss14Starlight/space-station-14#2636
Mostly cherry-picked from Starlight, it adds senior clothing in addition to more eyewear (security/BSO's eyepatches will not be available in loadout). Also adds a golden labeller for 100 hours in chemistry and bonus beakers. These beakers serve no additional purpose other than just being indestructible at the moment.
Why / Balance
So you can flex how much time you've
wastedcherished playing chemistry and corpsman!Technical details
This shit was hell to port over. Few additional components were made along with additions to the loadout.
Media
Requirements
Changelog
🆑