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Original file line number Diff line number Diff line change
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#> asset:artifact/1314.topaz_broach/give/1.trigger
#
# 神器の取得処理の呼び出し時に実行されるfunction
#
# @within tag/function asset:artifact/give

execute if data storage asset:context {id:1314} run function asset:artifact/1314.topaz_broach/give/2.give
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#> asset:artifact/1314.topaz_broach/give/2.give
#
# 神器の作成部 ここでID等を定義する
#
# @user
# @within function asset:artifact/1314.topaz_broach/give/1.trigger

# 神器の説明や消費MPなどをここで設定する。
# 最後にasset:artifact/common/giveを実行することで入手可能。

# 神器のID (int) スプレッドシートの値を入れる
data modify storage asset:artifact ID set value 1314
# 神器のベースアイテム
data modify storage asset:artifact Item set value "minecraft:stick"
# 神器の名前 (TextComponentString)
data modify storage asset:artifact Name set value '{"text":"トパーズのブローチ","color":"gold"}'
# 神器の説明文 (TextComponentString[])
data modify storage asset:artifact Lore set value ['{"text":"バリアを4得る","color":"white"}','{"text":"このバリアは最大20まで蓄積する","color":"white"}']
# 消費アイテム ({Item: TextComponent, Count: int, Extra?: TextComponent}) (オプション)
# data modify storage asset:artifact ConsumeItem.Item set value '{"translate":"item.minecraft.stick"}'
# data modify storage asset:artifact ConsumeItem.Count set value 1
# data modify storage asset:artifact ConsumeItem.Extra set value
# 使用回数 (int) (オプション)
# data modify storage asset:artifact RemainingCount set value
# 神器を発動できるスロット (string) Wikiを参照
data modify storage asset:artifact Slot set value "hotbar"
# 神器のトリガー (string) Wikiを参照
data modify storage asset:artifact Trigger set value "onKilled"
# 効果が重複可能か否か (boolean) (オプション)
# data modify storage asset:artifact EnableDuplication set value
# 神器の発動条件 (TextComponentString) (オプション)
# data modify storage asset:artifact Condition set value
# 攻撃に関する情報 -Damage量 (literal[]/literal) Wikiを参照 (オプション)
# data modify storage asset:artifact AttackInfo.Damage set value [0,0]
# 攻撃に関する情報 -攻撃タイプ (string[]) Wikiを参照 (オプション)
# data modify storage asset:artifact AttackInfo.AttackType set value [Physical,Magic]
# 攻撃に関する情報 -攻撃属性 (string[]) Wikiを参照 (オプション)
# data modify storage asset:artifact AttackInfo.ElementType set value [Fire,Water,Thunder,None]
# 攻撃に関する情報 -防御無視 (boolean) Wikiを参照 (オプション)
# data modify storage asset:artifact AttackInfo.BypassResist set value
# 攻撃に関する情報 -範囲攻撃 (string) Wikiを参照 (オプション)
# data modify storage asset:artifact AttackInfo.IsRangeAttack set value
# 攻撃に関する情報 -攻撃範囲 (literal) Wikiを参照 (オプション)
# data modify storage asset:artifact AttackInfo.AttackRange set value
# MP消費量 (int)
data modify storage asset:artifact MPCost set value 10
# MP必要量 (int) (オプション)
# data modify storage asset:artifact MPRequire set value
# MP回復量 (int)
# data modify storage asset:artifact MPHealWhenHit set value
# 神器のクールダウン (int) (オプション)
data modify storage asset:artifact LocalCooldown set value 10
# 種別クールダウン ({Type: string, Duration: int}) (オプション)
# data modify storage asset:artifact TypeCooldown.Type set value
# data modify storage asset:artifact TypeCooldown.Duration set value
# 第二種別クールダウン ({Type: string, Duration: int}) (オプション)
# data modify storage asset:artifact SecondaryTypeCooldown.Type set value
# data modify storage asset:artifact SecondaryTypeCooldown.Duration set value
# グローバルクールダウン (int) (オプション)
# data modify storage asset:artifact SpecialCooldown set value
# クールダウンによる使用不可のメッセージを非表示にするか否か (boolean) (オプション)
data modify storage asset:artifact DisableCooldownMessage set value true
# MP不足による使用不可のメッセージを非表示にするか否か (boolean) (オプション)
data modify storage asset:artifact DisableMPMessage set value true
# 破壊時の音を鳴らさないかどうか (boolean) (オプション)
# data modify storage asset:artifact DisableBreakSound set value
# 扱える神 (string[]) Wikiを参照
data modify storage asset:artifact CanUsedGod set value ["Flora", "Urban", "Nyaptov", "Wi-ki", "Rumor"]
# カスタムNBT (NBTCompound) 追加で指定したいNBT (オプション)
# data modify storage asset:artifact CustomNBT set value {}

# 神器の入手用function
function asset:artifact/common/give
Original file line number Diff line number Diff line change
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#> asset:artifact/1314.topaz_broach/register
#
# 神器プールへの登録処理
#
# @within tag/function asset:artifact/register

data modify storage asset:artifact RarityRegistry[2] append value [1314]
data modify storage asset:artifact RarityRegistryWithColor.Green[2] append value [1314]
Original file line number Diff line number Diff line change
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#> asset:artifact/1314.topaz_broach/trigger/1.trigger
#
# 指定したイベントタイミングで実行されるfunction
#
# @within tag/function asset:artifact/**

# storage asset:idの%slot%に装備している神器のIDが入っているので比較し、~/2.check_condition.mcfunctionを実行する
execute if data storage asset:context id{hotbar:[1314]} run function asset:artifact/1314.topaz_broach/trigger/2.check_condition
Original file line number Diff line number Diff line change
@@ -0,0 +1,19 @@
#> asset:artifact/1314.topaz_broach/trigger/2.check_condition
#
# 神器の発動条件をチェックします
#
# @within function asset:artifact/1314.topaz_broach/trigger/1.trigger

# ID指定する
data modify storage asset:artifact TargetID set value 1314
# 神器の基本的な条件の確認を行うfunction、成功している場合CanUsedタグが付く
function asset:artifact/common/check_condition/hotbar
# 他にアイテム等確認する場合はここに書く

# 既にバリアがあるなら、バリアが最大値かチェックし、最大値ならCanUsedを削除
execute if entity @s[tag=CanUsed] run data modify storage api: Argument.ID set value 345
execute if entity @s[tag=CanUsed] run function api:entity/mob/effect/get/from_id
execute if entity @s[tag=CanUsed] if data storage api: Return.Effect run function asset:artifact/1314.topaz_broach/trigger/2.check_condition/barrier_is_max

# CanUsedタグをチェックして3.main.mcfunctionを実行する
execute if entity @s[tag=CanUsed] run function asset:artifact/1314.topaz_broach/trigger/3.main
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@@ -0,0 +1,21 @@
#> asset:artifact/1314.topaz_broach/trigger/2.check_condition/barrier_is_max
#
# バリアが最大値か?
#
# @within function asset:artifact/1314.topaz_broach/trigger/2.check_condition

#> Private
# @private
#declare score_holder $MaxBarrier
#declare score_holder $CurrentBarrier

# 計算に必要な値を取得
execute store result score $MaxBarrier Temporary run data get storage api: Return.Effect.Field.MaxBarrier
execute store result score $CurrentBarrier Temporary run data get storage api: Return.Effect.Field.Barrier

# バリア最大値 = 現在のバリアならCanUsedを削除
execute if score $MaxBarrier Temporary = $CurrentBarrier Temporary run tag @s remove CanUsed

# リセット
scoreboard players reset $MaxBarrier Temporary
scoreboard players reset $CurrentBarrier Temporary
Original file line number Diff line number Diff line change
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#> asset:artifact/1314.topaz_broach/trigger/3.main
#
# 神器のメイン処理部
#
# @within function asset:artifact/1314.topaz_broach/trigger/2.check_condition

# 基本的な使用時の処理(MP消費や使用回数の処理など)を行う
function asset:artifact/common/use/hotbar

# ここから先は神器側の効果の処理を書く

# 演出
particle minecraft:wax_on ~ ~1.2 ~ 1 0.4 1 0.2 20

# バリア付与
data modify storage api: Argument.ID set value 345
data modify storage api: Argument.Duration set value 400
data modify storage api: Argument.FieldOverride.Barrier set value 4
data modify storage api: Argument.FieldOverride.MaxBarrier set value 20
function api:entity/mob/effect/give
function api:entity/mob/effect/reset
Original file line number Diff line number Diff line change
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#> asset:effect/0345.topaz_protection/_/end
#
# Effectの効果の終了時に実行されるfunction
#
# @within tag/function asset:effect/end

execute if data storage asset:context {id:345} run function asset:effect/0345.topaz_protection/end/
Original file line number Diff line number Diff line change
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#> asset:effect/0345.topaz_protection/_/given
#
# Effectが付与された時に実行されるfunction
#
# @within tag/function asset:effect/given

execute if data storage asset:context {id:345} run function asset:effect/0345.topaz_protection/given/
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@@ -0,0 +1,7 @@
#> asset:effect/0345.topaz_protection/_/re-given
#
# Effectが上書きされた時に実行されるfunction
#
# @within tag/function asset:effect/re-given

execute if data storage asset:context {id:345} run function asset:effect/0345.topaz_protection/re-given/
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
#> asset:effect/0345.topaz_protection/_/register
#
#
#
# @within tag/function asset:effect/register

execute if data storage asset:context {id:345} run function asset:effect/0345.topaz_protection/register
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
#> asset:effect/0345.topaz_protection/_/remove
#
# Effectが神器や牛乳によって削除された時に実行されるfunction
#
# @within tag/function asset:effect/remove

execute if data storage asset:context {id:345} run function asset:effect/0345.topaz_protection/remove/
Original file line number Diff line number Diff line change
@@ -0,0 +1,14 @@
#> asset:effect/0345.topaz_protection/barrier/add
#
#
#
# @within function
# asset:effect/0345.topaz_protection/given/
# asset:effect/0345.topaz_protection/re-given/

# バリア設定
data modify storage api: Argument.Amount set from storage asset:context this.Barrier
data modify storage api: Argument.UUID set from storage asset:context this.UUID
data modify storage api: Argument.Priority set value 1
data modify storage api: Argument.WipedCallback set value "asset:effect/0345.topaz_protection/barrier/break"
function api:entity/player/absorption/add
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
#> asset:effect/0345.topaz_protection/barrier/break
#
#
#
# @within function asset:effect/0345.topaz_protection/barrier/add

# このエフェクトを解除
data modify storage api: Argument.ID set value 345
function api:entity/mob/effect/remove/from_id
function api:entity/mob/effect/reset
Original file line number Diff line number Diff line change
@@ -0,0 +1,12 @@
#> asset:effect/0345.topaz_protection/barrier/remove
#
#
#
# @within function
# asset:effect/0345.topaz_protection/end/
# asset:effect/0345.topaz_protection/re-given/
# asset:effect/0345.topaz_protection/remove/

# バリア削除
data modify storage api: Argument.UUID set from storage asset:context this.UUID
function api:entity/player/absorption/remove
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
#> asset:effect/0345.topaz_protection/end/
#
# Effectの効果が切れた時の処理
#
# @within function asset:effect/0345.topaz_protection/_/end

# バリア削除
function asset:effect/0345.topaz_protection/barrier/remove
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
#> asset:effect/0345.topaz_protection/given/
#
# Effectが付与された時の処理
#
# @within function asset:effect/0345.topaz_protection/_/given

# バリア付与
function asset:effect/0345.topaz_protection/barrier/add
Original file line number Diff line number Diff line change
@@ -0,0 +1,35 @@
#> asset:effect/0345.topaz_protection/re-given/
#
# Effectが上書きされた時の処理
#
# @within function asset:effect/0345.topaz_protection/_/re-given

#> Private
# @private
#declare score_holder $MaxBarrier
#declare score_holder $CurrentBarrier
#declare score_holder $Add

# バリア量取得
data modify storage api: Argument.UUID set from storage asset:context this.UUID
function api:entity/player/absorption/get

# 各値取得
execute store result score $MaxBarrier Temporary run data get storage asset:context this.MaxBarrier 10
execute store result score $CurrentBarrier Temporary run data get storage api: Return.Absorption.Amount 10
execute store result score $Add Temporary run data get storage asset:context this.Barrier 10

#tellraw @a {"storage":"api:","nbt":"Return.Absorption"}

# 計算してフィールドに入れておく
scoreboard players operation $CurrentBarrier Temporary += $Add Temporary
execute store result storage asset:context this.Barrier float 0.1 run scoreboard players operation $CurrentBarrier Temporary < $MaxBarrier Temporary

# リセット
scoreboard players reset $MaxBarrier Temporary
scoreboard players reset $CurrentBarrier Temporary
scoreboard players reset $Add Temporary

# バリアを更新
function asset:effect/0345.topaz_protection/barrier/remove
function asset:effect/0345.topaz_protection/barrier/add
Original file line number Diff line number Diff line change
@@ -0,0 +1,39 @@
#> asset:effect/0345.topaz_protection/register
#
# Effectのデータを指定
#
# @within function asset:effect/0345.topaz_protection/_/register

# ExtendsSafe (boolean) (default = false)
# data modify storage asset:effect ExtendsSafe set value true
# ID (int)
data modify storage asset:effect ID set value 345
# 名前 (TextComponentString)
data modify storage asset:effect Name set value '{"text":"トパーズの護り","color":"gold"}'
# 説明文 (TextComponentString[])
data modify storage asset:effect Description set value ['{"text":"蓄積するバリアを得る","color":"white"}']
# 効果時間 (int) (default = API || error)
# data modify storage asset:effect Duration set value
# スタック (int) (default = API || 1)
# data modify storage asset:effect Stack set value
# 効果時間の操作方法 (default = API || "replace")
# data modify storage asset:effect DurationOperation set value
# スタックの操作方法 (default = API || "replace")
# data modify storage asset:effect StackOperation set value
# 最大効果時間 (int) (default = 2147483647)
# data modify storage asset:effect MaxDuration set value
# 最大スタック (int) (default = 2147483647)
data modify storage asset:effect MaxStack set value 1
# 悪い効果か否か (boolean)
data modify storage asset:effect IsBadEffect set value false
# 死亡時のエフェクトの処理 (default = "remove")
# data modify storage asset:effect ProcessOnDied set value
# 消すのに必要なレベル (int) (default = 1)
data modify storage asset:effect RequireClearLv set value 3
# エフェクトをUIに表示するか (boolean) (default = true)
# data modify storage asset:effect Visible set value
# エフェクトのスタックををUIに表示するか (boolean) (default = true)
data modify storage asset:effect StackVisible set value false

# フィールド
data modify storage asset:effect Field.UUID set value [I;1,3,345,0]
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
#> asset:effect/0345.topaz_protection/remove/
#
# Effectが削除された時の処理
#
# @within function asset:effect/0345.topaz_protection/_/remove

# バリア削除
function asset:effect/0345.topaz_protection/barrier/remove
3 changes: 2 additions & 1 deletion Asset/data/asset/tags/functions/artifact/give.json
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
{
"values": [
"asset:artifact/1314.topaz_broach/give/1.trigger",
"asset:artifact/1140.over_pulse_booster/give/1.trigger",
"asset:artifact/1139.over_pulse_legframe/give/1.trigger",
"asset:artifact/1138.over_pulse_bodyarmor/give/1.trigger",
Expand Down Expand Up @@ -517,4 +518,4 @@
"asset:artifact/0735.collision_plate/give/1.trigger",
"asset:artifact/0745.blade_of_whirlwind/give/1.trigger"
]
}
}
3 changes: 2 additions & 1 deletion Asset/data/asset/tags/functions/artifact/killed.json
Original file line number Diff line number Diff line change
@@ -1,9 +1,10 @@
{
"values": [
"asset:artifact/1314.topaz_broach/trigger/1.trigger",
"asset:artifact/0292.craving_sword/kill/1.trigger",
"asset:artifact/0728.magatama_of_soul_eating/trigger/1.trigger",
"asset:artifact/0566.great_sage_helmet/kill/1.trigger",
"asset:artifact/0950.residue_of_pumpkin/trigger/1.trigger",
"asset:artifact/1083.tablet_of_oracle/trigger/1.trigger"
]
}
}
3 changes: 2 additions & 1 deletion Asset/data/asset/tags/functions/artifact/register.json
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
{
"values": [
"asset:artifact/1314.topaz_broach/register",
"asset:artifact/1137.over_pulse_headgear/register",
"asset:artifact/1228.fatalerror/register",
"asset:artifact/1273.maidchan_plush/register",
Expand Down Expand Up @@ -295,4 +296,4 @@
"asset:artifact/1027.fire_of_rebirth/register",
"asset:artifact/1111.rod_o_redeem/register"
]
}
}
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