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Pull request overview
This PR performs a systematic refactoring to replace entity type selectors using type=#lib:living,type=!player with the more concise tag #lib:living_without_player throughout the codebase.
Changes:
- Entity selector syntax standardization across object, mob, effect, and artifact files
- Improved code readability and maintainability through consistent selector patterns
Reviewed changes
Copilot reviewed 300 out of 347 changed files in this pull request and generated no comments.
| File | Description |
|---|---|
| Multiple object files (1100, 1099, 1098, etc.) | Updated entity selectors in hit detection and damage functions |
| Multiple artifact files (0001-1282) | Standardized entity selectors in trigger and damage logic |
| Multiple effect files (0243, 0316, 0320, 0330, 0603) | Updated entity selectors in tick and damage functions |
| Multiple mob files (0019, 0084, 0219, 0234, 0274, 0444) | Replaced entity selectors in tick and attack logic |
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