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MistakeNot4892 and others added 30 commits December 4, 2024 19:03
Couple of Penny fixes from a defunct branch.
MistakeNot4892 and others added 29 commits December 17, 2024 14:27
Fixing issues with adjusting clothing not updating mob icon.
Tweaking biogenerator/seed extractor attackby().
Relocating/cleaning up some bodytype logic.
Game compiles, runs, and UIs are working with my limited testing
[MDB IGNORE] Struts are now largely replaced by rods.
…-walls

Add wattle, daubed, plastered, and timber-framed walls
…d_jobs

Moving standard SS13 jobs and departments into a modpack.
@MistakeNot4892 MistakeNot4892 merged commit 4cba91c into PyrelightSS13:dev Dec 21, 2024
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7 participants