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Removes iteration over waypoints to determine whether they loop. The loop index is always stored in the last waypoint.

NexusQuile added 3 commits May 2, 2024 17:51
Removes iteration over waypoints to determine whether they loop. The loop index is always stored in the last waypoint.
Fixed bug in loop check optimisation
@inorton
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inorton commented Sep 11, 2024

This is a good change, and if I were maintaining the game itself I'd pull it in, but I dont think it will make a great deal of difference at runtime at all, and could make syncing to/from the sdk or other mods harder.

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2 participants