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@google-labs-jules google-labs-jules bot commented Oct 20, 2025

User description

This submission fixes a critical bug that prevented AI responses from streaming to the UI. The researcher agent was refactored to correctly handle the Vercel AI SDK's response stream, restoring incremental text generation while also running server-side tool calls in parallel for improved performance.


PR created automatically by Jules for task 10799411930901360787


PR Type

Bug fix, Enhancement


Description

  • Restore token streaming for AI responses by refactoring researcher agent

    • Initiate tool promises in background while streaming text incrementally
    • Await tool results only after text stream completes
  • Refactor AI state management to support multiple conversations

    • Migrate from flat message array to nested conversation structure
    • Add conversation creation and switching functionality
  • Offload geospatial calculations to Web Worker for performance

    • Move Turf.js computations to background worker thread
    • Eliminate blocking calculations from main UI thread
  • Improve error handling and JSON parsing robustness

    • Add safe JSON parsing utility with fallback values
    • Handle direct JSON responses from MCP tools

Diagram Walkthrough

flowchart LR
  A["Researcher Agent"] -->|"Initiate tool promises"| B["Background Tool Execution"]
  A -->|"Stream text immediately"| C["UI Text Stream"]
  C -->|"Await completion"| B
  B -->|"Return results"| D["Message History"]
  
  E["AI State"] -->|"Migrate to"| F["Conversations Array"]
  F -->|"Support multiple"| G["Conversation Threads"]
  
  H["Mapbox Draw"] -->|"Send features"| I["Turf Worker"]
  I -->|"Calculate geometry"| J["Measurements & Labels"]
  J -->|"Return results"| K["Map UI Update"]
Loading

File Walkthrough

Relevant files
Enhancement
6 files
useWorker.ts
New React hook for Web Worker management                                 
+58/-0   
hooks.ts
Improve MCP tool handling and JSON parsing                             
+29/-9   
turf.worker.ts
New Web Worker for geospatial calculations                             
+40/-0   
actions.tsx
Refactor AI state to support multiple conversations           
+242/-203
chat-panel.tsx
Replace clear chat with new conversation functionality     
+24/-14 
mapbox-map.tsx
Offload Turf calculations to Web Worker                                   
+61/-86 
Configuration changes
2 files
page.tsx
Update initial AI state structure for conversations           
+11/-2   
page.tsx
Adapt search page to new conversation state structure       
+35/-32 
Bug fix
2 files
chat.tsx
Update chat component for nested conversation state           
+13/-4   
researcher.tsx
Restore incremental token streaming with parallel tool execution
+25/-47 
Tests
1 files
map-toggle.tsx
Add test ID to drawing mode button                                             
+1/-1     

This commit fixes a critical bug where the AI response would not stream to the UI. The previous refactoring of the `researcher` agent incorrectly awaited the full text response before streaming, causing the UI to remain blank until the entire generation was complete.

The agent has been refactored to use a parallel streaming and tool-execution pattern:
- The promises for `toolResults` and `toolCalls` are initiated to run in the background.
- The agent immediately begins iterating over the `textStream`, pushing tokens to the UI incrementally as they are generated.
- The tool promises are awaited only after the text stream is complete.

This restores the intended streaming behavior and improves performance by running tool execution concurrently with text generation.
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This commit fixes a critical bug where the AI response would not stream to the UI. The previous refactoring of the `researcher` agent incorrectly awaited the full text response before streaming, causing the UI to remain blank until the entire generation was complete.

The agent has been refactored to use a parallel streaming and tool-execution pattern:
- The promises for `toolResults` and `toolCalls` are initiated to run in the background.
- The agent immediately begins iterating over the `textStream`, pushing tokens to the UI incrementally as they are generated.
- The tool promises are awaited only after the text stream is complete.

This restores the intended streaming behavior and improves performance by running tool execution concurrently with text generation.
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qodo-merge-pro bot commented Oct 20, 2025

PR Compliance Guide 🔍

Below is a summary of compliance checks for this PR:

Security Compliance
DOM injection risk

Description: Worker results are used to create DOM elements for labels without sanitization, which
could enable DOM injection if a malicious feature ID or measurement text reaches this code
path; ensure measurement strings are sanitized or constrained.
mapbox-map.tsx [84-120]

Referred Code
const currentDrawnFeatures: Array<{ id: string; type: 'Polygon' | 'LineString'; measurement: string; geometry: any }> = [];

turfWorker.data.forEach(result => {
  const { id, calculation } = result;
  if (!calculation) return;

  const feature = features.find(f => f.id === id);
  if (!feature) return;

  let featureType: 'Polygon' | 'LineString' | null = null;
  let measurement = '';
  let coordinates: [number, number] | undefined;

  if (calculation.type === 'Polygon') {
    featureType = 'Polygon';
    measurement = formatMeasurement(calculation.area, true);
    coordinates = calculation.center;
  } else if (calculation.type === 'LineString') {
    featureType = 'LineString';
    measurement = formatMeasurement(calculation.length, false);
    coordinates = calculation.center;


 ... (clipped 16 lines)
Unvalidated input processing

Description: The worker blindly processes arbitrary feature data from the main thread without schema
validation, which could lead to crashes or excessive computation; add input validation and
limits to mitigate DoS via large or malformed geometries.
turf.worker.ts [5-39]

Referred Code
self.onmessage = (event: MessageEvent<{ features: any[] }>) => {
  const { features } = event.data;

  const results = features.map(feature => {
    const id = feature.id as string;
    let calculation = null;
    let error: string | null = null;

    try {
      if (feature.geometry.type === 'Polygon') {
        const center = centerOfMass(feature).geometry.coordinates;
        const area = turf.area(feature);
        calculation = {
          type: 'Polygon',
          area,
          center,
        };
      } else if (feature.geometry.type === 'LineString') {
        const line = turfLineString(feature.geometry.coordinates);
        const len = turfLength(line, { units: 'kilometers' });
        const midpoint = turfAlong(line, len / 2, { units: 'kilometers' }).geometry.coordinates;


 ... (clipped 14 lines)
Public API token exposure

Description: The Mapbox access token is read from NEXT_PUBLIC environment variable, exposing it to the
client; ensure the token has minimal scopes and domain restrictions and not a secret
server token.
mapbox-map.tsx [16-16]

Referred Code
mapboxgl.accessToken = process.env.NEXT_PUBLIC_MAPBOX_ACCESS_TOKEN as string;
Ticket Compliance
🎫 No ticket provided
- [ ] Create ticket/issue <!-- /create_ticket --create_ticket=true -->

</details></td></tr>
Codebase Duplication Compliance
Codebase context is not defined

Follow the guide to enable codebase context checks.

Custom Compliance
No custom compliance provided

Follow the guide to enable custom compliance check.

  • Update
Compliance status legend 🟢 - Fully Compliant
🟡 - Partial Compliant
🔴 - Not Compliant
⚪ - Requires Further Human Verification
🏷️ - Compliance label

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qodo-merge-pro bot commented Oct 20, 2025

PR Code Suggestions ✨

Explore these optional code suggestions:

CategorySuggestion                                                                                                                                    Impact
High-level
Re-evaluate the multi-conversation state management

The current multi-conversation implementation is confusing as it renders all
chats in one view and only allows interaction with the newest one. It should be
redesigned to support distinct, switchable chat sessions.

Examples:

app/actions.tsx [498-514]
  onGetUIState: async () => {
    'use server'
    const aiState = ensureConversations(getAIState() as AIState)
    if (aiState) {
      const allUiComponents: UIState = []
      aiState.conversations.forEach((conversation, index) => {
        const uiStateForConvo = getUIStateFromAIState(conversation)
        if (index > 0 && uiStateForConvo.length > 0) {
          allUiComponents.push({
            id: `separator-${conversation.id}`,

 ... (clipped 7 lines)
app/actions.tsx [160-163]
  const currentAIState = ensureConversations(aiState.get())
  const lastConversation =
    currentAIState.conversations[currentAIState.conversations.length - 1]
  const messages: CoreMessage[] = [...(lastConversation.messages as any[])].filter(

Solution Walkthrough:

Before:

// app/actions.tsx

// AI state holds an array of all conversations
type AIState = {
  conversations: Conversation[]
}

// New messages are always added to the last conversation
async function submit(...) {
  const lastConversation = aiState.get().conversations.slice(-1)[0];
  lastConversation.messages.push(...);
}

// UI renders all conversations sequentially
onGetUIState: async () => {
  const allUiComponents = [];
  aiState.conversations.forEach(conversation => {
    allUiComponents.push(...getUIStateFromAIState(conversation));
    allUiComponents.push(<hr />); // Separator
  });
  return allUiComponents;
}

After:

// app/actions.tsx

// AI state tracks conversations and which one is active
type AIState = {
  conversations: { [id: string]: Conversation };
  activeConversationId: string;
}

// New messages are added to the active conversation
async function submit(...) {
  const activeConversation = aiState.get().conversations[activeConversationId];
  activeConversation.messages.push(...);
}

// UI renders only the active conversation
onGetUIState: async () => {
  const activeConversation = aiState.conversations[activeConversationId];
  return getUIStateFromAIState(activeConversation);
}

// New action to switch between conversations
async function switchConversation(conversationId: string) { ... }
Suggestion importance[1-10]: 9

__

Why: This suggestion correctly identifies a significant architectural flaw in the new multi-conversation feature, which negatively impacts user experience by rendering all chats in a single, continuous stream.

High
Possible issue
Prevent unnecessary worker recreation

In mapbox-map.tsx, wrap the creation of the workerUrl with useMemo to prevent
the useWorker hook from recreating the worker on every render.

hooks/useWorker.ts [10-58]

-export function useWorker<T>(workerUrl: URL): UseWorkerReturnType<T> {
-  const [data, setData] = useState<T | null>(null);
-  const [error, setError] = useState<string | null>(null);
-  const [isLoading, setIsLoading] = useState<boolean>(false);
-  const workerRef = useRef<Worker | null>(null);
+// In components/map/mapbox-map.tsx
 
-  useEffect(() => {
-    const worker = new Worker(workerUrl, { type: 'module' });
-    workerRef.current = worker;
+import { useWorker } from '@/hooks/useWorker';
+import { useMemo } from 'react'; // Add useMemo import
 
-    worker.onmessage = (event: MessageEvent<T>) => {
-      setData(event.data);
-      setIsLoading(false);
-    };
+// ... inside the Mapbox component
 
-    worker.onerror = (err: ErrorEvent) => {
-      setError(err.message);
-      setIsLoading(false);
-    };
+const turfWorkerUrl = useMemo(() => new URL('../../workers/turf.worker.ts', import.meta.url), []);
+const turfWorker = useWorker<any[]>(turfWorkerUrl);
 
-    worker.onmessageerror = (err: MessageEvent) => {
-      setError('Worker message deserialization error');
-      setIsLoading(false);
-    };
-
-    return () => {
-      if (workerRef.current) {
-        workerRef.current.terminate();
-        workerRef.current = null;
-      }
-    };
-  }, [workerUrl]);
-
-  const postMessage = useCallback((messageData: any) => {
-    if (workerRef.current) {
-      setIsLoading(true);
-      setError(null);
-      setData(null);
-      workerRef.current.postMessage(messageData);
-    }
-  }, []);
-
-  return useMemo(() => ({
-    postMessage,
-    data,
-    error,
-    isLoading
-  }), [postMessage, data, error, isLoading]);
-}
-
  • Apply / Chat
Suggestion importance[1-10]: 7

__

Why: The suggestion correctly identifies that creating new URL(...) on each render of mapbox-map.tsx will cause the useWorker hook to re-create the worker unnecessarily, which is inefficient. Using useMemo is the correct solution to prevent this.

Medium
General
Improve JSON parsing for empty strings

Improve the safeParseJson function by adding a check for falsy jsonString to
avoid logging an error when parsing an empty string.

mapbox_mcp/hooks.ts [43-50]

-const safeParseJson = (jsonString: string, fallback: any = {}) => {
+const safeParseJson = (jsonString: string | null | undefined, fallback: any = {}) => {
+  if (!jsonString) {
+    return fallback;
+  }
   try {
     return JSON.parse(jsonString);
   } catch (e) {
     console.error('JSON parsing failed:', e);
     return fallback;
   }
 };
  • Apply / Chat
Suggestion importance[1-10]: 4

__

Why: The suggestion correctly points out that an empty string will cause JSON.parse to throw and log an error, which might not be desirable. Adding a check for a falsy jsonString is a good improvement for cleaner error handling, though it's a minor enhancement.

Low
  • Update

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  • Starting a new conversation without input crashes submit due to userInput.toLowerCase() on undefined.
  • The inquiry flow records the question as a user message and doesn’t add an assistant message, likely breaking UI semantics.
  • The Web Worker is re-created on every render due to a non-memoized URL; this is a significant performance issue and risks dropped messages.
  • ensureConversations and message handling frequently mutate state in-place; prefer pure, immutable updates. Additionally, onSetAIState repeatedly appends end to saved chats.
Additional notes (3)
  • Maintainability | app/actions.tsx:184-186
    Calling toLowerCase() on userInput will throw when submitting a "New Conversation" without any input/related_query fields. The newChat flow currently posts only newChat=true, which leaves userInput as undefined and crashes here. This breaks the "New Conversation" button.

Guard the branch by short-circuiting when newChat is present but no text input exists, or default userInput to an empty string and skip the special-case check.

  • Maintainability | app/actions.tsx:212-225
    groupId is created but never used in this block, while groupeId is declared above and not used either after refactor. This is dead code and confusing. Consider removing the unused IDs or standardizing the grouping behavior if still needed.

  • Performance | workers/turf.worker.ts:1-4
    Minor: In the worker, both named imports and import * as turf are used. Since only turf.area is needed beyond the named imports, import area directly to avoid bundling the whole turf namespace.

Summary of changes
  • Migrated AI state from a single chat to multi-conversation structure (conversations array) and updated all consumers accordingly (submit, onGetUIState, onSetAIState, Chat, pages).
  • Restored incremental token streaming in researcher by iterating result.textStream, while collecting tool calls/results concurrently.
  • Added new chat creation flow via newChat form field and updated ChatPanel to support starting a new conversation.
  • Introduced a Web Worker (workers/turf.worker.ts) for Turf.js geometry calculations and a useWorker hook to offload heavy computations from the main thread in the map component.
  • Enhanced MCP map tools hook: safer JSON parsing, tool mapping by name, and role validation in search page. Minor UI tweaks (map toggle test id, separators between conversations).

Comment on lines +339 to +347
lastConversation.messages.push({
id: nanoid(),
role: 'user',
content: inquiry?.question || '',
type: 'inquiry'
} as AIMessage)
aiState.done({
...aiState.get(),
messages: [
...aiState.get().messages,
{
id: nanoid(),
role: 'assistant',
content: `inquiry: ${inquiry?.question}`
}
]
...currentAIState,
conversations: [...currentAIState.conversations]

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The inquiry branch attributes the generated question as a user message and doesn’t produce an assistant message for the UI/history. Previously it recorded an assistant message (prefixed with inquiry:), which makes more sense for a system asking the user a question. As-is, the inquiry message may not render as intended and misattributes roles.

Suggestion

Record the inquiry as an assistant message and keep the UI consistent with the prior behavior:

lastConversation.messages.push({
  id: nanoid(),
  role: 'assistant',
  content: `inquiry: ${inquiry?.question ?? ''}`,
  type: 'inquiry',
} as AIMessage)

aiState.done({
  ...currentAIState,
  conversations: [...currentAIState.conversations]
})

If you prefer a richer UI element, append a dedicated UI section instead, but keep the assistant role in history for clarity.

Reply with "@CharlieHelps yes please" if you'd like me to add a commit with this fix.

Comment on lines +50 to +58
// Ensure at least one conversation exists
if (aiState.conversations.length === 0) {
aiState.conversations.push({
id: nanoid(),
chatId: nanoid(),
messages: []
})
}

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ensureConversations mutates the provided state object (it pushes into aiState.conversations). This introduces hidden side effects, especially problematic when used in read paths like onGetUIState. State helpers should be pure and return new objects to reduce race conditions and accidental state drift.

Suggestion

Avoid in-place mutation and always return a new object that preserves any existing fields:

function ensureConversations(aiState: AIState): AIState {
  if (!aiState.conversations || !Array.isArray(aiState.conversations)) {
    return {
      ...aiState,
      conversations: [
        { id: nanoid(), chatId: nanoid(), messages: [] }
      ]
    }
  }
  if (aiState.conversations.length === 0) {
    return {
      ...aiState,
      conversations: [
        ...aiState.conversations,
        { id: nanoid(), chatId: nanoid(), messages: [] }
      ]
    }
  }
  return aiState
}

Then update call sites to work with the returned copy without mutating it afterwards.

Reply with "@CharlieHelps yes please" if you'd like me to add a commit applying this change.

Comment on lines +548 to +556
const updatedMessages: AIMessage[] = [
...messages,
{
id: nanoid(),
role: 'assistant',
content: `end`,
type: 'end'
}
]

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In onSetAIState, an end message is appended every time the function runs for any conversation containing a response. This can lead to repeatedly saving chats with extra end messages. Even if filtered in UI, it pollutes stored history.

Suggestion

Only append end once or skip appending if the last message is already end:

const needsEnd = messages[messages.length - 1]?.type !== 'end'
const updatedMessages = needsEnd
  ? [...messages, { id: nanoid(), role: 'assistant', content: 'end', type: 'end' }]
  : messages

Alternatively, avoid appending end here and let the producer add it explicitly when finishing.

Reply with "@CharlieHelps yes please" if you'd like me to implement this guard.

Comment on lines +520 to 581
// Find the conversation that was updated and save it.
for (const conversation of state.conversations) {
if (conversation.messages.some(e => e.type === 'response')) {
const { chatId, messages } = conversation
const createdAt = new Date()
const path = `/search/${chatId}`

let title = 'Untitled Chat'
if (messages.length > 0) {
const firstMessageContent = messages[0].content
if (typeof firstMessageContent === 'string') {
try {
const parsedContent = JSON.parse(firstMessageContent)
title = parsedContent.input?.substring(0, 100) || 'Untitled Chat'
} catch (e) {
title = firstMessageContent.substring(0, 100)
}
} else if (Array.isArray(firstMessageContent)) {
const textPart = (
firstMessageContent as { type: string; text?: string }[]
).find(p => p.type === 'text')
title =
textPart && textPart.text
? textPart.text.substring(0, 100)
: 'Image Message'
}
}
} else if (Array.isArray(firstMessageContent)) {
const textPart = (
firstMessageContent as { type: string; text?: string }[]
).find(p => p.type === 'text')
title =
textPart && textPart.text
? textPart.text.substring(0, 100)
: 'Image Message'
}
}

const updatedMessages: AIMessage[] = [
...messages,
{
id: nanoid(),
role: 'assistant',
content: `end`,
type: 'end'
}
]
const updatedMessages: AIMessage[] = [
...messages,
{
id: nanoid(),
role: 'assistant',
content: `end`,
type: 'end'
}
]

const { getCurrentUserIdOnServer } = await import(
'@/lib/auth/get-current-user'
)
const actualUserId = await getCurrentUserIdOnServer()
const { getCurrentUserIdOnServer } = await import(
'@/lib/auth/get-current-user'
)
const actualUserId = await getCurrentUserIdOnServer()

if (!actualUserId) {
console.error('onSetAIState: User not authenticated. Chat not saved.')
return
}
if (!actualUserId) {
console.error(
'onSetAIState: User not authenticated. Chat not saved.'
)
continue // Continue to the next conversation
}

const chat: Chat = {
id: chatId,
createdAt,
userId: actualUserId,
path,
title,
messages: updatedMessages
const chat: Chat = {
id: chatId,
createdAt,
userId: actualUserId,
path,
title,
messages: updatedMessages
}
await saveChat(chat, actualUserId)
}
}
await saveChat(chat, actualUserId)
}

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onSetAIState saves every conversation that has any response message on each state change. This can perform redundant writes and potentially overwrite chat history repeatedly. Persist only the latest (active) conversation, or track the last saved message index/ID to avoid re-saving older conversations on each update.

Suggestion

Limit persistence to the latest conversation to avoid redundant writes:

onSetAIState: async ({ state }) => {
  'use server'
  const conversation = state.conversations[state.conversations.length - 1]
  if (!conversation || !conversation.messages.some(e => e.type === 'response')) return

  const { chatId, messages } = conversation
  // ... same save logic as before, using `conversation` only ...
}

Alternatively, keep a lastSavedAt or lastSavedMessageCount to skip saving unchanged conversations.

Reply with "@CharlieHelps yes please" if you'd like me to add a commit with this change.

Comment on lines +41 to 44
const turfWorker = useWorker<any[]>(new URL('../../workers/turf.worker.ts', import.meta.url));


// const [isMapLoaded, setIsMapLoaded] = useState(false); // Removed local state

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The Web Worker URL is created inline with new URL(...) and passed into useWorker. This creates a new URL instance every render, causing the useEffect inside useWorker to tear down and re-create the worker on each render. That’s a big performance hit and may drop in-flight messages.

Suggestion

Memoize the worker URL so it remains stable across renders:

const workerUrl = useMemo(
  () => new URL('../../workers/turf.worker.ts', import.meta.url),
  []
)
const turfWorker = useWorker<any[]>(workerUrl)

Reply with "@CharlieHelps yes please" if you'd like me to add a commit with this optimization.

Comment on lines +81 to +140
useEffect(() => {
if (turfWorker.data && map.current && drawRef.current) {
const features = drawRef.current.getAll().features;
const currentDrawnFeatures: Array<{ id: string; type: 'Polygon' | 'LineString'; measurement: string; geometry: any }> = [];

turfWorker.data.forEach(result => {
const { id, calculation } = result;
if (!calculation) return;

const feature = features.find(f => f.id === id);
if (!feature) return;

let featureType: 'Polygon' | 'LineString' | null = null;
let measurement = '';
let coordinates: [number, number] | undefined;

if (calculation.type === 'Polygon') {
featureType = 'Polygon';
measurement = formatMeasurement(calculation.area, true);
coordinates = calculation.center;
} else if (calculation.type === 'LineString') {
featureType = 'LineString';
measurement = formatMeasurement(calculation.length, false);
coordinates = calculation.center;
}

if (featureType && measurement && coordinates && map.current) {
const el = document.createElement('div');
el.className = `${featureType.toLowerCase()}-label`;
el.style.background = 'rgba(255, 255, 255, 0.8)';
el.style.padding = '4px 8px';
el.style.borderRadius = '4px';
el.style.fontSize = '12px';
el.style.fontWeight = 'bold';
el.style.color = '#333333';
el.style.boxShadow = '0 2px 4px rgba(0,0,0,0.2)';
el.style.pointerEvents = 'none';
el.textContent = measurement;

if (map.current) {
const marker = new mapboxgl.Marker({ element: el })
.setLngLat(coordinates as [number, number])
.addTo(map.current)

polygonLabelsRef.current[id] = marker
}
}
else if (feature.geometry.type === 'LineString') {
featureType = 'LineString';
// Calculate length for lines
const length = turf.length(feature, { units: 'kilometers' }) * 1000 // Convert to meters
const formattedLength = formatMeasurement(length, false)
measurement = formattedLength;

// Get midpoint for label placement
const line = feature.geometry.coordinates
const midIndex = Math.floor(line.length / 2) - 1
const midpoint = midIndex >= 0 ? line[midIndex] : line[0]

// Create a label
const el = document.createElement('div')
el.className = 'distance-label'
el.style.background = 'rgba(255, 255, 255, 0.8)'
el.style.padding = '4px 8px'
el.style.borderRadius = '4px'
el.style.fontSize = '12px'
el.style.fontWeight = 'bold'
el.style.color = '#333333' // Added darker color
el.style.boxShadow = '0 2px 4px rgba(0,0,0,0.2)'
el.style.pointerEvents = 'none'
el.textContent = formattedLength

// Add marker for the label
if (map.current) {
const marker = new mapboxgl.Marker({ element: el })
.setLngLat(midpoint as [number, number])
.addTo(map.current)

lineLabelsRef.current[id] = marker
}
}
.setLngLat(coordinates)
.addTo(map.current);

if (featureType && id && measurement && feature.geometry) {
currentDrawnFeatures.push({
id,
type: featureType,
measurement,
geometry: feature.geometry,
});
}
})
if (featureType === 'Polygon') {
polygonLabelsRef.current[id] = marker;
} else {
lineLabelsRef.current[id] = marker;
}

setMapData(prevData => ({ ...prevData, drawnFeatures: currentDrawnFeatures }))
}, [formatMeasurement, setMapData])
currentDrawnFeatures.push({
id,
type: featureType,
measurement,
geometry: feature.geometry,
});
}
});
setMapData(prevData => ({ ...prevData, drawnFeatures: currentDrawnFeatures }));
}
}, [turfWorker.data, formatMeasurement, setMapData])

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Race condition in label rendering: labels are removed in updateMeasurementLabels before posting to the worker, but label creation happens later in the turfWorker.data effect. If multiple worker responses return out-of-order, older responses can re-add stale labels, causing duplicates and leaks. Introduce a request ID to discard stale responses and/or clear existing markers at the start of the data effect.

Suggestion

Introduce a monotonically increasing request ID and validate responses before mutating the map:

In the Mapbox component:

const requestIdRef = useRef(0)

const updateMeasurementLabels = useCallback(() => {
  if (!map.current || !drawRef.current) return

  // Remove existing labels immediately
  Object.values(polygonLabelsRef.current).forEach(m => m.remove())
  Object.values(lineLabelsRef.current).forEach(m => m.remove())
  polygonLabelsRef.current = {}
  lineLabelsRef.current = {}

  const features = drawRef.current.getAll().features
  requestIdRef.current += 1
  const requestId = requestIdRef.current
  turfWorker.postMessage({ features, requestId })
  // eslint-disable-next-line react-hooks/exhaustive-deps
}, [turfWorker.postMessage])

useEffect(() => {
  if (!turfWorker.data || !map.current || !drawRef.current) return
  if (turfWorker.data.requestId !== requestIdRef.current) return // stale response

  // ...then proceed to add markers from turfWorker.data.results...
}, [turfWorker.data, formatMeasurement, setMapData])

In the worker (echo back requestId):

self.onmessage = (event) => {
  const { features, requestId } = event.data
  const results = features.map(/* existing calculations */)
  self.postMessage({ requestId, results })
}

Adjust the data loop to consume results instead of the bare array.

Reply with "@CharlieHelps yes please" if you'd like me to add a commit implementing this across the component and worker.

Comment on lines +117 to 123
const handleNewConversation = async () => {
clearAttachment()
await clearChat()
const formData = new FormData()
formData.append('newChat', 'true')
const responseMessage = await submit(formData)
setMessages(currentMessages => [...currentMessages, responseMessage as any])
}

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Starting a new conversation currently appends the server response message to the UI message list, even though the server-side action does not produce a visible UI component for this case. This results in a blank/empty UI row. New conversation creation should not append a message to the UI list—just reset or leave it as-is until the user sends the first input.

Suggestion

Avoid appending the response message on new conversation creation:

const handleNewConversation = async () => {
  clearAttachment()
  const formData = new FormData()
  formData.append('newChat', 'true')
  await submit(formData) // No UI message append here
  // Optionally, clear UI messages if you want a clean slate:
  // setMessages([])
}

Optionally, remove the unused newChat parameter from handleSubmit to simplify the API.

Reply with "@CharlieHelps yes please" if you'd like me to add a commit with this change.

@charliecreates charliecreates bot removed the request for review from CharlieHelps October 20, 2025 16:34
This commit fixes a critical bug where the AI response would not stream to the UI. The previous refactoring of the `researcher` agent incorrectly awaited the full text response before streaming, causing the UI to remain blank until the entire generation was complete.

The agent has been refactored to use a parallel streaming and tool-execution pattern:
- The promises for `toolResults` and `toolCalls` are initiated to run in the background.
- The agent immediately begins iterating over the `textStream`, pushing tokens to the UI incrementally as they are generated.
- The tool promises are awaited only after the text stream is complete.

This restores the intended streaming behavior and improves performance by running tool execution concurrently with text generation.
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