This project is designed to facilitate camera validation within Unreal Engine environments. It provides a laboratory room asset that can assist in testing and calibrating camera setups for various applications.
Note: This project has been developed and tested using the (AGRARSENSE Simulator) built on Unreal Engine 5 and evaluates the virtual camera from this simulator.
- Blueprints: Includes
BP_TestSetting.uassetfor customizable test configurations. - Materials: Contains a ColorChecker test chart to assess camera colour accuracy.
- Meshes: Provides 3D models for scene setup and testing.
- Sample Map:
Lab_Room.umapserves as a pre-configured environment for immediate testing.
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Clone the Repository:
git clone git@github.com:RISE-Dependable-Transport-Systems/UE-Camera-Validation.git
Copy (or directly clone) the repository to the Unreal Engine project folder.
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Open the Project:
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Utilize Test Assets:
- Incorporate
BP_TestSetting.uassetinto your levels to configure camera tests. - Apply materials from the
Materialfolder to meshes for visual validation.
- Incorporate
This project is licensed under the GPL-3.0 license.
This project has received funding from the European Union’s Horizon Europe research and innovation programme under grant agreement nº 101095835. The results reflect only the authors' view and the Agency is not responsible for any use that may be made of the information it contains.

