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Releases: Rearth/Oritech

oritech 1.0.1

08 Feb 17:25
ce576be

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  • Improve compatibility of crop filter addon with most modded crops
  • Move augment hotkey to separate hotkey
  • Fix crash with oracle index 1.0.0
  • Fix crash with latest version of ftb filters (now reflects their latest api changes)
  • Fix potential entity pathing issues when damaged by enderic lasers
  • Fix reactor ports (fuel/coolant) not dropping contents when broken
  • Fix small error in steam engine documentation
  • Fix potential crash with some mods due to unchecked level casts
  • Fix powered furnace z fighting issues in model
  • Update translations from crowdIn

oritech 1.0.0

31 Jan 14:56

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  • Improve destroyer block beam rendering
  • Improve machine gantry renderer smoothness
  • Improve dependency section in readme
  • Improve compatibility with most chunk protection mods (for enderic laser, railgun, nuke)
  • Update translations from crowdIn
  • Fix rare crash with item insertion logic (@zeng-github01)
  • Fix addons attaching to wrong machine when placed too close

oritech 1.0.0-rc3

21 Jan 20:51

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  • Make ziplining sounds / animations also display for other players in multiplayer servers
  • Make uranium patch re-usable by datapack makers
  • Improve atomic forge item tooltip, UI tooltips, UI slots
  • Improve enderic laser model alignment when targeting atomic forges
  • Change default beam size on particle accelerators
  • Change bedrock extractor sounds
  • Update translations from crowdin
  • Fix potential crash with power pole entities
  • Fix some entries not displaying in the wiki
  • Fix crash with painted machines for some different locales
  • Fix centrifuge fluid state not always being synced to the client
  • Fix cape being rendered with elytra variants
  • Fix crash when shifting items into bio-generators

oritech 1.0.0-rc2

15 Jan 21:19

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  • Add animations to color changes on machines
  • Add ziplining with wrench on power pole cables
  • Improve line renderers and clarity + shader compatibility on enderic laser, railgun and particle accelerators
  • Update ukrainian translations (@KittySK)
  • Fix block removal issues with power poles
  • Fix crash when quick-moving fuel out of reactors
  • Fix fluid transfer amount issues when extracting fluids from cauldrons
  • Fix destroyer block crop addon not filtering saplings
  • Fix placer block using wrong block placement states in some cases

oritech 1.0.0-rc1

08 Jan 19:46

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  • Add machine coloring feature
  • Add long-distance energy transmission poles
  • Add missing adamant ingot casting compat recipe
  • Change tachyon collector to a static model
  • Update translations from crowdIn (huge thanks to everyone that contributed there)
  • Update some wiki entries and fix some smaller errors
  • Fix drops of slab blocks
  • Fix missing carbon slab/stairs/plate recipes
  • Fix speed addons not working on placer and fertilizer blocks
  • Fix machine frame collision shapes switched
  • Fix black holes not rendering right with certain optimization mods
  • Fix bio items not being compostable on neoforge
  • Fix silk touch enchantment being lost on promethium pickaxes
  • Fix reach attribute on promethium tools not being applied
  • Fix dupe glitch with quick moves in equipment chargers
  • Fix generators pausing for 1 tick to refresh recipes on completion
  • Fix potential item pipe transfer amount issues
  • Fix jetpack network errors
  • Fix jetpack creative stack size issues
  • Fix drone port item gui alignment
  • Fix potential crash with portable laser renderer with other mods
  • Minor code cleanups and improvements

oritech 0.19.7

03 Dec 21:49

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  • Add slight glowing effect to uranium block
  • Add specific neoforge version range requirement to mod metadata
  • Improve machine gantry rendering performance (and fix some bugs with it)
  • Fix reactor screens showing 1_000_000 times the produced energy amount
  • Improve publishing process

0.19.6

30 Nov 19:31

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  • Add raw uranium and uranium dust blocks (thanks to @novakatt for the textures)
  • Improve particle accelerator collision behaviour. Point-Mirrored accelerators will now collide in the actual middle, and more collisions should be caught
  • Improve reactor and particle accelerator screens, prevent overflowing large numbers
  • Fix platinum + nickel nugget recipes
  • Fix mined fluid tanks being stackable when filled
  • Change giant augment to use tagged uranium dust
  • Change spawner controller to use entity nbt instead of entity type, allowing it to always spawn the exact same entity
  • Change steam engine to allow/use steam from any mod (tagged as steam)
  • Cleanup iron and nickel plating textures (@novakatt)
  • Remove custom pneumaticraft fuel recipes (covered by recipes with tags already)
  • Crowdin translation updates

0.19.5

17 Nov 21:23

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  • Add particles and entity damage to sheol fire fluid
  • Add missing translation entries for fluid source blocks
  • Add missing nugget recipes and tags
  • Doc improvements (@Tctiancan)
  • Update item pipe tooltip to use dynamic motor item name hint
  • Remove elytra render mixin debug annotation (@ChiefArug)
  • Fix crash when placing ducted pipe variants
  • Fix case with machine core interactions in some rare edge cases
  • Update translations from crowdin

0.19.4

07 Nov 09:02
fec3e22

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  • Add config option for steam boiler tank size

0.19.3

04 Nov 19:38
00fbbc9

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  • Add support for FTB Filters in Item Filter blocks
  • Make pipes waterloggable
  • Add overloads for recipe builders with different namespaces
  • Allow wrenches from other mods to be used on pipes
  • Add config option for block hardness scaling
  • Add block tag for fast laser breaking
  • Add support for berry bushes to crop filter addon
  • Update translations from crowdIn
  • Fix glowing portable tank drop issues
  • Fix crash when connecting item pipes to pump
  • Fix crash in augmenter tooltip when augment hotkey is unbound
  • Fix refinery module crafting recipe not using silicon tag
  • Fix edge-case crash when saving machine gantry block entities
  • Fix souls in arcane catalyst sometimes not being saved
  • Fix pipe connection recreation not working right
  • Fix brown mushrooms not being fully harvested by treefeller