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Copilot AI commented Oct 31, 2025

Created a complete proof of concept for running Integra Live on iOS/iPadOS using Swift and SwiftUI. The application maintains protocol compatibility with the existing C++ server while adapting the UI for touch-based interaction.

Implementation

Application Structure (~1,649 lines Swift)

  • Tab-based navigation following iOS HIG
  • 5 main views: Arrange (timeline), Live (performance), Module Library, Settings, Content (coordinator)
  • Touch-optimized controls (44pt minimum targets, pinch/swipe/drag gestures)
  • Safe area handling, responsive layouts (iPhone/iPad), Light/Dark mode

Architecture

  • MVVM with @MainActor isolated ObservableObject for thread-safe state
  • Async/await networking (XMLRPC over TCP, OSC over UDP)
  • Value types (structs) for models matching existing Project → Track → Block → Module hierarchy
  • Network-only client (connects to Integra Server on Mac/PC via WiFi)

Communication Layer

  • XMLRPC client: getAvailableModules(), createObject(), setEndpointValue(), loadProject(), saveProject()
  • OSC receiver: /integra/value_change, /integra/object_created, /integra/object_deleted, /integra/object_renamed
  • Foundation URLSession + Network framework

Key Differences from macOS Version

  • Navigation: TabView vs NavigationSplitView sidebar
  • Input: Touch gestures vs mouse/keyboard
  • Modals: Sheet presentations vs separate windows
  • Server: Network connection only (no bundled server)
// iOS touch-first pattern
@main
struct IntegraLiveiOSApp: App {
    var body: some Scene {
        WindowGroup {
            ContentView()  // Tab-based navigation
                .environmentObject(AppState())
        }
    }
}

Documentation

  • README.md: Architecture diagrams, feature list, build instructions, 5-phase migration roadmap
  • QUICKSTART.md: 5-minute setup guide
  • ARCHITECTURE.md: Layer details, data flow, threading model, security considerations
  • COMPARISON.md: iOS vs macOS implementation differences
  • DELIVERABLES.md: Complete summary with metrics

Testing

  • 13 unit tests covering model creation, Codable encoding/decoding, state management
  • Project builds in Swift Package Manager (requires Xcode 15+ on macOS to compile SwiftUI)

Structure

IntegraLiveiOS/
├── Package.swift                    # SPM config, iOS 16+ target
├── Sources/IntegraLiveiOS/
│   ├── IntegraLiveiOSApp.swift     # Entry point
│   ├── AppState.swift               # Observable state
│   ├── Models.swift                 # Data layer (272 lines)
│   ├── ServerCommunication.swift   # XMLRPC (211 lines)
│   ├── OSCReceiver.swift           # UDP listener (143 lines)
│   └── [5 View files]              # SwiftUI views (~850 lines)
└── Tests/                          # Unit tests (126 lines)

The POC demonstrates feasibility and establishes architecture for full iOS/iPadOS implementation. Compatible with existing server protocol—no server changes required.

Original prompt

I want to run this on iPadOS. We should use Swift or the most aproriate langauge . All of the application functionality should be migrated over.

Create a proof of concept which runs and has the structure ready for the complete migration of the rest of the code.


💡 You can make Copilot smarter by setting up custom instructions, customizing its development environment and configuring Model Context Protocol (MCP) servers. Learn more Copilot coding agent tips in the docs.

Copilot AI and others added 2 commits October 31, 2025 11:41
Co-authored-by: Richc <731175+Richc@users.noreply.github.com>
Co-authored-by: Richc <731175+Richc@users.noreply.github.com>
Copilot AI changed the title [WIP] Add proof of concept for iPadOS application Add iOS/iPadOS proof of concept with SwiftUI implementation Oct 31, 2025
Copilot AI requested a review from Richc October 31, 2025 11:47
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2 participants