RoboSoccer is a competitive robotics event where teams design and build manual or semi-autonomous bots to play a soccer-style game.
Each team typically deploys:
- βοΈ Attacker Bot β focused on ball control and scoring
- π‘οΈ Defender Bot β focused on blocking and positioning
The competition emphasizes:
- Mechanical robustness
- High traction and control
- Real-time strategy and coordination
- Reliability under physical gameplay
This repository is a long-term knowledge base for RoboSoccer development within the Robotics Club.
It contains:
- π§© CAD designs
- βοΈ Hardware configurations
- π Electronics and wiring
- π» Control code
- π BOM and cost analysis
- π§ Learnings and post-competition insights
The goal is simple: each year builds on the previous one.