I specialize in building interactive systems, bridging the gap between scientific data rendering (Unity 3D) and modern web architectures. My focus is on Python Ecosystems and React for scalable applications.
- Languages: Python, C# (.NET), JavaScript/TypeScript.
- Backend: FastAPI, Django, Python scripting.
- Frontend: React, Vite, HTML5/CSS3.
- Engine & Simulation: Unity 3D (URP/HDRP), GeoClaw.
- DevOps & Tools: Docker, Git, n8n (Workflow Automation).
Unity 3D | Python | GeoClaw A real-time 3D visualization tool that renders scientific tsunami data using GPU vertex displacement. Bridges the gap between numerical models and visual communication.
- Role: Full Stack Developer (Backend Pipeline & Unity Visualization).
๐ค Banubot
React | Vite | Docker An interactive web platform for academic assistance.
- Role: Frontend Developer & Integration.
- Contribution: Architected the user interface using React and Vite, managed containerization via Docker, and handled API integrations with the backend.
- Status: Live Production ๐ข
- Portfolio: rodrigoc-c.github.io
- LinkedIn: linkedin.com/in/rodrigo-cerda
- Email: rodrigocerdac911@gmail.com

