A private multiplayer Wordle game built for you and your colleagues.
- Real-time play using WebSockets (Socket.IO)
- Score system based on guesses + speed
- Host sets number of rounds
- Leaderboard with persistent scoring
- Reset game when complete
cd server
npm install
node index.jscd client
npm install
npm run dev- Create a new Web Service on https://render.com
- Set root directory to
/server - Build Command:
npm install - Start Command:
node index.js - Add CORS and expose port 4000
- Create project with root at
/client - In
client/src/socket.js, change:
const socket = io("http://localhost:4000");to:
const socket = io("https://your-render-url.com");