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Some improvements to the examples, mostly docs, a little code. Details in the individual commits.

Also make it include `1` in the output sequence, because that is the
first number according to https://oeis.org/A006877.
Currently you can use '+'/'-' on the numeric keypad to adjust the
intensity, but lots of keyboards lack a numeric keypad. This commit
changes it to use the up and down arrows instead.
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Love this, no real complaints, just a bunch of nitpicks (feel free to ignore most of them tbh), and being reminded of things I'd forgotten about, heh.

@nnethercote nnethercote force-pushed the examples-improvements branch 4 times, most recently from be36be9 to 3a8f4ba Compare September 21, 2025 22:46
Better explain the shaders and runners, and explain how to invoke them,
and even document the `+`/`-` feature of the sky shader on ash, which
is currently invisible unless you read the code.
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Thanks for the review. I have fixed the addressable ones. Should be good to go, now.

@eddyb eddyb added this pull request to the merge queue Sep 22, 2025
@github-merge-queue github-merge-queue bot removed this pull request from the merge queue due to failed status checks Sep 22, 2025
@Firestar99 Firestar99 added this pull request to the merge queue Sep 22, 2025
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Intermittent Internet failure: connection reset

Merged via the queue into Rust-GPU:main with commit b6c42be Sep 22, 2025
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@nnethercote nnethercote deleted the examples-improvements branch September 22, 2025 23:34
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3 participants