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3 changes: 3 additions & 0 deletions .gitignore
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src/.vuepress/.temp/
src/.vuepress/.cache/
src/.vuepress/dist/
docs/.vitepress/.temp/
docs/.vitepress/cache/
docs/.vitepress/dist/
pids
logs
node_modules
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33 changes: 33 additions & 0 deletions docs/.vitepress/config.js
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export default {
themeConfig: {
nav: [
{ text: 'Guide', link: '/player/guide/' },
{ text: 'Settings', link: '/player/config/' }
],
sidebar: {
// This sidebar gets displayed when a user
// is on `guide` directory.
'/player/guide/': [
{
text: 'Guide',
items: [
{ text: 'Introduction', link: '/player/guide/' },
{ text: 'Download & Installation', link: '/player/guide/download-&-install.md' },
{ text: 'Troubleshooting', link: '/player/guide/troubleshooting.md' },
{ text: 'Closing Marks', link: '/player/guide/closing-remarks.md' }
]
}
],
'/config/': [
{
text: 'Config',
items: [
{ text: 'Index', link: '/config/' },
{ text: 'Three', link: '/config/three' },
{ text: 'Four', link: '/config/four' }
]
}
]
}
}
}
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SALS ist ein Launcher für ArmA 3. (**S**imple **A**rma **L**auncher and **S**yncer)

Das Ziel ist es den Spielern so viel Arbeit wie möglich abzunehmen, dabei aber nicht an Komplexität sparen zu müssen. Der Launcher hat die vertrauten Optionen, welche man schon aus dem normalen ArmA 3 Launcher kennt. Darüber hinaus kann der Speicherpfad für die Modsets individuell vom Endnutzer gewählt werden (siehe [Einstellungen](https://docs.sals-app.com/de/spieler/config/)).
Das Ziel ist es den Spielern so viel Arbeit wie möglich abzunehmen, dabei aber nicht an Komplexität sparen zu müssen. Der Launcher hat die vertrauten Optionen, welche man schon aus dem normalen ArmA 3 Launcher kennt. Darüber hinaus kann der Speicherpfad für die Modsets individuell vom Endnutzer gewählt werden (siehe [Einstellungen](/de/spieler/config/)).

Ein Kernfeature des Launchers ist der Support für mehrere Modsets. Ein Beispiel: Eine Community möchte ein Modset für 2. Weltkrieg und eines für Kalter Krieg Szenarien benutzen. Mit SALS können die Modsets so aufgeteilt werden, dass Mods welche in beiden Sets vorkommen nur einmal heruntergeladen werden müssen. Der Endnutzer kann jederzeit mit wenigen Mausklicks zwischen den Modsets wechseln.
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# Troubleshooting

Für die häufigsten Probleme kann man einfach unter [Troubleshooting](/de/spieler/troubleshooting) nachsehen, ob der Fehler welchen man hat aufgeführt ist. Diese können in der Regel vom Nutzer selbst behoben werden und sind dort erklärt.
Für die häufigsten Probleme kann man einfach unter [Troubleshooting](/de/spieler/troubleshooting/) nachsehen, ob der Fehler welchen man hat aufgeführt ist. Diese können in der Regel vom Nutzer selbst behoben werden und sind dort erklärt.

Sollte man einen Fehler haben, welcher nicht in der Liste aufgeführt ist, kann dieser über den offiziellen [SALS Bugtracker](https://github.com/SALS-App/SALS) gemeldet werden (ein Github Account wird dafür benötigt).
29 changes: 29 additions & 0 deletions docs/index.md
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---
layout: home

hero:
name: SALS
text: Documentation
tagline: Simple Arma Launcher and Syncer
image:
src: /images/logo.png
alt: SALS
actions:
- theme: brand
text: Quick Start
link: /player/guide/
- theme: alt
text: Downloads
link: https://sals-app.com/
- theme: alt
text: Issue tracker
link: https://github.com/SALS-App/SALS/issues

features:
- title: Simple Interface
details: A simple and elegant interface to shorten the time players need to start the game.
- title: Simple System
details: Switching between two downloaded Modsets only takes a few mouseclicks.
- title: Simple Administration
details: For updates only mods that had changes need to be downloaded again.
---
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6 changes: 5 additions & 1 deletion src/player/guide/index.md → docs/player/guide/index.md
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---
layout: doc
---

# Introduction

SALS is a custom launcher for ArmA 3. (Simple Arma Launcher and Syncer)

The Goal is to save users as much time as possible, without sacrificing complexity. The launcher has the familiar options from the vanilla launcher, furthermore the download path for the Modsets can be customized by the user, allowing installation on drives other than C:/ (for more on that, see [Settings](/player/config)).
The Goal is to save users as much time as possible, without sacrificing complexity. The launcher has the familiar options from the vanilla launcher, furthermore the download path for the Modsets can be customized by the user, allowing installation on drives other than C:/ (for more on that, see [Settings](/player/config/)).

A core feature is the support for multiple Modsets. For example, a community has Modets for cold war and WW2 szenarios. With SALS, the mods common to both packs only have to be downloaded once, saving capacity, time and bandwidth. The user can easily switch between the Modsets with as little as two mouseclicks.
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# Troubleshooting

For the most common problems, a solution could be found on the [Troubleshooting](/spieler/troubleshooting) page. Most of the time the problem can be resolved be the user itself.
For the most common problems, a solution could be found on the [Troubleshooting](/player/troubleshooting/) page. Most of the time the problem can be resolved be the user itself.

If you run into a problem, that is not on the Troubleshooting page, you can submit a Ticker in the [SALS Bugtracker](https://github.com/SALS-App/SALS). (A GitHub Account is required)
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13 changes: 13 additions & 0 deletions docs/vite.config.ts
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import { SearchPlugin } from "vitepress-plugin-search";
import { defineConfig } from "vite";

export default defineConfig({
plugins: [SearchPlugin({
preset: 'score',
context: true,
tokenize: 'full',
previewLength: 10,
buttonLabel: "Search",
placeholder: "Search docs",
})],
});
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