Import & Export rotation delta for animation.#3
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mwl4 wants to merge 1 commit intoSCSSoftware:masterfrom
Open
Import & Export rotation delta for animation.#3mwl4 wants to merge 1 commit intoSCSSoftware:masterfrom
mwl4 wants to merge 1 commit intoSCSSoftware:masterfrom
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simon50keda
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Jun 6, 2022
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@simon50keda Can it be merged? |
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We don't merge pull requests since this is not main development repo. But will consider incorporation of this commit in the main repo in future updates, thx. |
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Verified with pia2pma tool.
The only problem with given changes is that it does not produce Euler rotation, so in Blender you have to switch to Quaternion transform for Pose, otherwise you will not see visual representation. The same applies to bone animations, where both euler and quaternion is generated and issue is gone.
There are corresponding changes to ConverterPIX to support this feature: mwl4/ConverterPIX@fc57807
(will be merged as soon as this one will be merged).