Releases: SF-Jake/Victorian-Legacy
Releases · SF-Jake/Victorian-Legacy
Victorian Legacy v1.0.3.2 (MQSD)
Russia
These were missing from a previous version of the mod (mainly v0.7.0.2) or something that should have been included with the initial 1.0.3.0 update.
- Added Baltic State Core Decision (Requires State Ownership).
- Added Polish State Core Decision (Requires State Ownership).
- Added Finland Core Decision (Requires Finland Puppet of the nation).
- Removed weird core for Latvia (Will be done in a save edit).
- Added missing cores in Circassia (Will be done in a save edit).
Victorian Legacy v1.0.3.1 (IJQX)
October 11, 2025 12:12 AM CST A HOTFIX WAS RELEASE FIXING AN ERROR WITH default.map
Redownload the mod if you downloaded before this time
Previous Patch Notes: Victorian Legacy v1.0.3.0
- Vassals only get a 30% research cost reduction on tech overlords have completed instead of 100%.
- Removed Showcase decisions from Igor due to some information being incorrect.
- Fixed a crashing issue with one of the UK decision cause of a state that was removed to reduce number of ports.
- Removed 10 infamy cost for Argentina La Plata formable.
Victorian Legacy v1.0.3.0 (VXSG)
Nation Specific Changes
- China
- Playable now.
- Can use any cbs however has a heavily nerfed Infamy decrease.
- Now gets the Taiping revolt.
- It will shatter into warlord states once they civilize.
- Has a unique Tech school which they can not change to prevent rapid scaling.
- Reduced starting pop to prevent human wave and allow more balanced wars.
- Starts with one less accepted and starts with Manchuria owned to give a smaller amount of accepted pops.
- Pops will not migrate to USA after civilizing unless they are in a state of war.
- Fixed a modifier on china not being removed when a treaty port is taken from them.
- Austria
- Added Hungary puppet for Hungary Revolt.
- Can form Austria-Hungary without Nat&Imp and only requires the Hungarian Revolution and another major power formed such as NGF or Italy.
- Adjusted starting soldiers to reflect the Hungary Puppet.
- Russia
- Added Poland puppet for Polish Revolt.
- Reduced Circassian Genocide duration due to the amount of pops being low to begin with (Will Add pops to it later).
- Fixed Russia not getting state flags due to them being at war.
- USA
- Removed USA from getting both North and South Immigration (It will only get the Northern).
- Added Golden Circle to CSA.
- USA can no longer get all of mexico annexed through flavor (Only CSA can).
- Spain
- Added the ability to inherit nation puppets for Carlist Path.
- Buffed Spain Republican Path Modifier to be 25% more stronger for each choice.
- Added Cores on Cuba for Spain.
- Increase number of cored port states by 1.
- Ottomans
- Updated Ottoman decisions to reflect a more simpler approach to take land off of Egypt and not be 3 decisions giving cbs and insta decs.
- Split Macedonia state into two separate states for Serbia and Greece to have better borders.
- Italy
- New Roman Empire formable will require the ownership of either states of Austria or Ottomans to get the formable and a decision will be available to give cores on the states they didn't go for in the formation.
- Requires Nat&Imp to form (Year formation is an alternate if things are really bad).
- Germany
- Increase number of cored port states by 2.
- Requires Nat&Imp to form (Year formation is an alternate if things are really bad).
- UK
- Reduced UK number of cored ports by 1.
- Sweden
- Increase number of cored port states by 1.
- All South American Nations.
- Increased life rating in the capital of all South American nations by 1 (36->37).
Major Changes
- New CBs for Scramble for Africa which has 3 tiers. First tier is 15 Infamy, Second 10 Infamy, Third 1 Infamy. Any African nation within Africa does not get this penalty and can acquire land at the normal 10 Infamy for Conquest or take state wargoals.
- Added new Africa Tags for Central and West Africa.


- Decrease the output of all mil goods by 20% (This will likely see a future nerf) to account for Navy change.
- Increase cost of goods as some nations may not be able to afford with such low costs (Still -25% of original igor cost).
- Decreased output of RGOs by 10%
Changes
- Added 2 new loading screens.
- Updated RGO change for both Mines and Farm to have a cooldown instead of costing money with no cooldown.
- Removed the blocking of CBs once you go over 25 infamy and nullifying cbs.
- Sokoto and Lunda are the new playable nations in the region.
- Serbia, Romania, Greece, Egypt, Sokoto, and Lunda all now have Traditions.
- Removed Supply Consumption Invention for Traditions as there is no way to turn off the modifier.
- National Ideas will now be displayed on the nations capital so you don't need to save scum to view what they have.
- Updated Localization for several decisions in the mod to have proper descriptions and Titles.
- Updated flags to be more historical.
- Malaysia Colonial Company decision will now give 5 Life Rating boost to Java (Total Life Rating 35).
- Added a special government type for nations who are a puppet to reflect a similar color to there overlord.
- Updated Several nations Starting brigades (Andine, Denmark, etc.).
- Split Arabia state into 2.
Fixes
- Fixed an errors in Localization
- Fixed missing tech on Japan.
- Fixed an issue preventing nations that just civilized from being able to use province selector (Previously you would need to rehost the save to fix this).
- Fixed a decision for Mexico not have proper flag checks.
- Added a flag to prevent an exploit to avoid the mob debuff.
- Removed a province event that would spam any unciv nation.
- Fixed some errors in the colonial company decisions.
- Fixed a spamming issue with the oil_location modifier which cause some other decision for the world bank not to work.
- Added several tags that were missing from the puppet release decision.
- Fixed missing flag for New World Carlist path.
- Fixed Great wars not triggering possibly due to a disconnected user receiving the event and instead is done by the World Bank.
- Fixed a spam issue with Sepoy Rebellion
Mod Wiki
Victorian Legacy v1.0.3.0b.3 ()
v1.0.3.0b.3 Patch Notes
- China playable now.
- China can use any cbs however has a heavily nerfed Infamy decrease.
- China now gets the Taiping revolt.
- China will shatter into warlord states once they civilize.
- China has a unique Tech school which they can not change to prevent rapid scaling.
- Reduced China starting pop to prevent human wave and allow more balanced wars.
- China starts with one less accepted and starts with Manchuria owned to give a smaller amount of accepted pops.
- China's Pops will not migrate to USA after civilizing unless they are in a state of war.
- Added Hungary puppet for Hungary Revolt.
- Austria can form Austria-Hungary without Nat&Imp and only requires the Hungarian Revolution and another major power formed such as NGF or Italy.
- Adjusted Austria starting soldiers to reflect the Hungary Puppet to prevent a easy Centrals defeat.
- Added Poland puppet for Polish Revolt.
- Added a special government type for nations who are a puppet to reflect a similar color to there overlord.
- Added Golden Circle to CSA.
- Fixed Carlist Spain decisions not inheriting the land if they have them puppeted.
- Updated Ottoman decisions to reflect a more simpler approach to take land off of Egypt and not be 3 decisions giving cbs and insta decs.
- USA can no longer get all of mexico annexed through flavor (Only CSA can).
- Fixed an issue preventing nations that just civilized from being able to use province selector (Previously you would need to rehost the save to fix this).
- Reduced Circassian Genocide duration due to the amount of pops being low to begin with (Will Add pops to it later).
- Fixed Russia not getting state flags due to them being at war.
- Added 2 new loading screens.
- Fixed missing tech on Japan.
- Updated Several nations Starting brigades (Andine, Denmark, etc.).
- Increased life rating in the capital of all South American nations by 1 (36->37).
- Split Arabia state into 2.
- Split Macedonia state for Serbia and Greece to have normal borders.
v1.0.3.0b.2 Patch Notes
- Removed the blocking of CBs once you go over 25 infamy and nullifying cbs.
- Fixed an error in Localisation
- Fixed an error with default.map
v1.0.3.0b.1 Patch Notes
- New CBs for Scramble for Africa which has 3 tiers. First tier is 15 Infamy, Second 10 Infamy, Third 1 Infamy. Any African nation within Africa does not get this penalty and can acquire land at the normal 10 Infamy for Conquest or take state wargoals.
- Added new Africa Tags for Central and West Africa.
- Sokoto and Lunda are the new playable nations in the region.
- Removed Supply Consumption Invention for Traditions as there is no way to turn off the modifier.
- Serbia, Romania, Greece, Egypt, Sokoto, and Lunda all now had Traditions.
- Traditions will now be displayed on the nations capital so you don't need to save scum to view what they have.
- Buffed Spain Republican Path Modifier to be 25% more stronger for each choice.
- Decrease the output of all mil goods by 20% (This will likely see a future nerf) to account for Navy change.
- Fixed some errors in the colonial company decisions.
- Updated Localisation for several decisions in the mod to have propper descriptions and Titles.
- New Roman Empire formable will the ownership of either states of Austria or Ottomans to get the formable and a decision will be available to give cores on the states they didn't go for in the formation.
- Fixed a spamming issue with the oil_location modifier which cause some other decision for the world bank not to work.
- Added several tags that were missing from the puppet release decision.
- Fixed missing flag for New World Carlist path.
- Changed RGO change for both Mines and Farm to have a cooldown instead of costing money with no cooldown.
- Fixed Great wars not triggering possibly due to a disconnected user receiving the vent and instead is done by the World Bank.
- Fixed a spam issue with Sepoy Rebellion
- Updated flags to be more historical
- Added Cores on Cuba for Spain
- Updated Several States to give some nations more naval ports (Spain, Sweden Prussia)
- Reduced UK number of cored ports by 1.
Victorian Legacy v1.0.2.3 (KKPH)
Changes
- Double pension cost of healthcare due to significant increase in income.
- Universal Healthcare didn't have a tech unlock it now has Synthetic Polymers.
Bug Fixes
- Fixed world bank not buying goods.
- Fixed a missing modifier for World Bank.
- Fixed an event spamming on World Bank (Possibly causing game oos).
- Decreased cost of raw materials due to world bank finally buying goods as well as to alleviate naval cap addition (This will need further fixing later).
v1.0.2.2 Bug Fixes
- Fixed bug with a Spain decision making it possible to be spammed and give infinite prestige.
- Fixed an error not blocking the user from using literacy campaign when they are about to go over infamy.
Victorian Legacy v1.0.2.2 (HCFF)
- Fixed bug with a Spain decision making it possible to be spammed and give infinite prestige.
- Fixed an error not blocking the user from using literacy campaign when they are about to go over infamy.
Victorian Legacy v1.0.2.1 (HXZR)
- Reduced cost of buildings for naval bases and forts:
- Naval base got a 50% cost reduction
- Fort got a 20% cost reduction
- Added disable loans for AI to prevent bankruptcy spam from occurring and giving free war goals (Don't know if this is enough to stop it)
- Buff German Minor nation event annexation rate by 20%
- Added missing tags for Host decisions
- Added a GP infamy reduction modifier (-0.01 Infamy Decay) which wasn't included in the main update
- Fixed infamy reduction being -0.003 instead of -0.1
- Fixed an exploit where people can use the fake war decision to bypass Peace Time Mob
- Fixed a crashing issue with "Embrace Ottomanism" Decision
- Fixed Literacy campaign not being applied to the whole state
- Fixed a crashing issue with the sphere me decision and event due to a missing modifier
- Fixed missing negative xp for service by requirement reform.
Victorian Legacy v1.0.2.0 (RCZX)
Im Typing the patch notes its gonna be a min so use this link for generic descriptions of the flavor. Anything without a check is not done in this version.
Link of Generic things in the mod.
https://trello.com/b/adBO76Ql
Yes Downloading "Source Code" will give you the correct files.
Victorian Legacy v1.0.1.0 (ILXW)
- UK now has Sepoy Rebellion event.
- It has event triggers for victory and loss so it can't be cheesed.
- UK can now get Irish accepted as long as they take the proper path.
- Big Ben can be built now in London for a factory output bonus.
- Reformatted the repository to allow downloading of the source code instead of a release zip.
Yes Downloading "Source Code" will give you the correct files.
Victorian Legacy v1.0.0.1 (Unknown)
- Fixed various decisions and events causing crashes or unintended events.