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Marius Miron edited this page Jul 10, 2013 · 1 revision

The app has an user management system and a tapping recording system, as well as an ability to run tests on different machines connected in a client-server architecture.

USER MANAGEMENT

  • recorded in the data/users.xml folder
  • each new user is required to enter the name, then a new ID is generated based on the name(ex: john doe - jd1 - the first user with the jd initials), plus an unique index id for each user.
  • an existing user can log-in using the ID
  • all the tappings will be stored in the data directory, in filenames corresponding to the user id, e.g. jd1.xml

TAP RECORDING

  • once logged an user can listen to a song with PLAY, move to the next song with NEXT
  • tappings are recorded in a vector for each song
  • an user can always quit pressing QUIT button
  • tappings are saved in an xml named with the user's ID each time an user hits quit or he finishes the tapping
  • instructions are displayed with the INSTRUCTIONS button
  • volume can be adjusted with the VOL slider
  • the percentage played from a song can be seen in the rotary slider POS

CLIENT - SERVER ARCHITECTURE

  • an user can log-in with the same id on the server and all clients machines
  • by default, an app runs as a server if not changed from the settings.xml (isClient=1)
  • if server, all users are stored on the users.xml file
  • if client, the authentication happens on the server machine
  • the server must be started in order for the clients to connect and authentication to take place
  • tappings are stored locally for clients and server

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