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@holywyvern
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Summary

The original algorithm for reading screen pixels had the problem of not storing the previously screen pixel, so when the screen was flipped half of the pixels were replaced with a mirror version.
It also had the problem of flipping pixels twice, as it when from 0 to height, instead of from 0 to half of the height.

@SasLuca
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SasLuca commented Nov 27, 2020

Hi, thanks so much for catching this. For some reason, I never noticed your PR and I am sorry for that. I will have a look at it this weekend. Thanks a lot.

@mandar1jn
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“This weekend”

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3 participants