Releases: SceneView/sceneview-android
Releases · SceneView/sceneview-android
v2.3.3
- Reverted kotlin version to 2.20.x for wider compatibility by @kalmanbencze in #656
v2.3.2
- Make keepScreenOn behavior configurable in SceneView by @Antiglobalist in #645
- Updated filament library to version 1.68.2 by @kalmanbencze in #651
- Updated misc dependencies by @kalmanbencze in #652
- Fixed the dokka aggregated docs publishing by @kalmanbencze in #653
v2.3.1
- Upgraded filament to latest version 1.66.0 and regenerated all resources by @kalmanbencze in #640
- Bump Fuel to 3.0.0-alpha04 by @Rimusolamus in #641
- Upgraded gradle build config to use KTS and misc improvements by @kalmanbencze in #642
- Fix destroy calls order in ARCameraStream (fixes #644) by @ThomasGorisse
- Remove the ExpoPlayer release on ExoPlayerNode destroy (fixes #644) by @ThomasGorisse
- Various fixes in AR Augmented Image Sample by @ThomasGorisse
- Fix swapped arguments in the update function of the Cube (fixes #643) by @ThomasGorisse
v2.3.0
- Filament 1.56.0 (#581) - 🙏🏻 @kmayoral
- ARCore 1.48.0 (#581) - 🙏🏻 @kmayoral
- New camera manipulator implementation (#571) - 🙏🏻 @kubax2000
- Fix ViewNode2 rendering (#579) - 🙏🏻 @davidgarciaanton
- glTF Camera Sample
- Media3 ExoPlayer Node sample (#520) - 🙏🏻 @green7night
- Fix crash during animation (#553) - 🙏🏻 @ShafranIvan
- Memory management fixes in ViewNode2 (#597) - 🙏🏻 @davidgarciaanton
- Android API 35 (#581) - 🙏🏻 @kmayoral
- Kotlin 2.0.21 (#581) - 🙏🏻 @kmayoral
- Play all
ModelNodeanimations whenautoAnimate = true - Default camera far to 1000 units
- AGP 8.9.1
- Update dependencies
- Rename Camera Manipulator Sample
- Documentation
v2.2.1
v2.2.0
- Added
ViewNodeto ar-model-viewer sample (#461) Thanks @sameerjj - Added ability to set speed of animations (#464) Thanks @johnwhh
ShapeNodeconstructor from an AndroidPath- Customizable
rememberNode - Fixed camera manipulator transform conflict with camera node's one (#473) Thanks @wilfredbtan and @jacobmattsson
- Model Viewer Compose sample: Changed default camera position
- AR Model Viewer Compose sample: Add editable scale range
- AR Model Viewer Compose sample: Simplified model loading
- ARCore v1.43.0
- Filament v1.52.0
- Update Android dependencies
- Kotlin v1.9.24
- AGP v8.4.0
- Gradle v8.6
- Model Viewer Compose Sample: Scale x 2 on model double tap
- Model Viewer Compose Sample: Scale down default model size
- Fix World to Screen calculation (#499) Thanks @jacobmattsson
- Fix World to View calculation
- Fix View to World calculation (#400, #483) Thanks @dzivko1, @kubax2000, @den59k and @grassydragon
- Fix
lightNodesandcameraNodesparent (#484) Thanks @PMarchenko - Fix
CameraNodedestroy order (#475) Thanks @perunvolodymyr, @Denis-Makovskyi-ImproveIT, @jacobmattsson and @andytriboletti - Upgrade Gradle version to 8.2
- Upgrade AGP dependency from 8.1.4 to 8.2.1
- Removed flatbuffers and code related to loading models in Sceneform format (#477) Thanks @grassydragon
v2.1.1
v2.1.0
- Filament v1.51.0
- ARCore v1.42.0
- ViewNode v2.1.0 based on PlaneNode with ImageReader (Min SDK 28 required) and Filament Stream
- Rollback CameraGestureDetector Fixed copied version from Filament to possibly fix some Gestures
- Fixed CameraManipulator initialisation, update and default values
- Changed CameraManipulator initialisation, update and default values
- Delete sceneview_2_0_0 folder
- Update Android dependencies
- Update model viewer sample to use version 2.0.2 (#405)
- Fix ModelNode hierarchy (#443)
- Composable destroy ARCore - crash fix (#446)
- Safe destroying functions
- Geometries Vertices, Primitives Indices Setter with Engine parameter instead of var
- Single Default Collision System based Gesture Listener with HitResult output. You can use your own for Pick, Selection...
- Fixed SurfaceCallback.onResize() order with Engine Fence
- Removed default setKeepScreenOn (Please handle it on your side)
- Changed Lifecycle source on SceneView init
- Removed unnecessary Scenes Entitys functions = Use .scene.
- New GestureListener an OnTouchEvent parameters.
- Update AR Camera Pose and projection even on not tracking state
- Fixed Geometries updates with Engine parameter instead of possibly leaking val
- The second call of destroy() was removed to prevent crash (#438)
v2.0.4
v2.0.3
- Filament 1.49.3
- Moved back to Filmic color grading
- Changed Filament
Viewdefault configuration - Moved back
SceneViewtoSurfaceViewfor performance reasons - Fixed
Cameraprojection on viewport changed - Fixed AR Environment
- Configurable fixed
CameraManipulator CameraNodeandMainLightNodeconfigurable composable- Fixed default environments
- Fixed filling index buffer for geometries (#392)