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@jensewe
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@jensewe jensewe commented Dec 7, 2024

A nice feature that I'd like to see it back to the games.

  • All uncommon zombies
    • Decreased their health to match common zombies.
  • Clown
    • Attraction is removed.
  • Roadworker
    • Reaction to vomit jars.
  • Fallen survivor
    • No equipments.
  • Mudman
    • No longer blind your screens.
  • Jimmy
    • Attraction is removed.
    • No longer blind your screens.
    • Reaction to pipe bombs and vomit jars.
  • Riotcop
    • Removed their armor.

@A1mDev
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A1mDev commented Dec 7, 2024

What if you change the m_Gender netprop?

@jensewe
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jensewe commented Dec 7, 2024

What if you change the m_Gender netprop?

Not a good move I guess, for other plugins' checking, and simply changing it doesn't help everything.

@A1mDev
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A1mDev commented Dec 8, 2024

You could use patching instead of hooks in some places.

@SirPlease
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While I get the idea behind it (variety/immersion), I don't find it a suitable plugin for zonemod.
Certain behavior is expected from uncommon infected, altering their behavior can lead to confusion for players that just start playing zonemod or actively play both zonemod and vanilla.

@apples1949
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I don't see a problem with this, after all, the backjump are removed. What does that count for? Right?

@PaaNChaN
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There are many elements in zonemod that are not found in vanilla,
so I don't think the addition of uncommon zombies will cause confusion if the players understand them.

Thanks to @A1mDev for suggesting.

Change:
- Removed detours in favor of patches for screen splatter options.
@jensewe jensewe changed the title [Fun/Feature] Bring back "umcommon" common zombies [Fun/Feature] Bring back "uncommon" common zombies Dec 17, 2024
@SirPlease
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I have reconsidered, with the risk of people thinking the config is broken on servers for a while, I'll accept the PR.

@SirPlease SirPlease merged commit d2145b1 into SirPlease:master Feb 21, 2025
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jensewe added a commit to jensewe/L4D2-Competitive-Rework that referenced this pull request Feb 21, 2025
SirPlease pushed a commit that referenced this pull request Feb 21, 2025
@jensewe jensewe deleted the l4d2_uncommon_adjustment branch March 6, 2025 19:22
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5 participants