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SkyHUD

An immersive fighter HUD for first person flying.

(Includes the atlas for the Settlers myDU server.)

Features

Basics

  • Engines shut off when landing gear are deployed
  • Vertical boosters shut off when close to the ground
  • Auto sets hover height to max when retracting landing gear and sets it to zero when they are deployed

Hud

  • Stall orb: tells you how large your angle of attack is.
  • Crosshair: point this where you want to go.
  • Speed ladder: highway to the... dangerzone
  • Altitude ladder: up, up and awaaaay!
  • Destiantion tape: this will point left/right depending on your orientation to your destination along with a distance in km.
  • Space Capture Box: This box will activate in space and will highlight your destination in 3D space.

Left MFD

  • Speed warning: uses your sustenation speed to tell you when you are going to slow.
  • Altitude warning: for when you are under 500m altitude.
  • Destination info: the name, lat/lon and altitude of your destination.
  • Brake info: your brake time and brake distance.

Right MFD

  • Fuel warnings: for bingo space/atmo fuel.
  • Fuel gauges: displaying time remaining, amount remaining, and usage over time for currently active fuel.
  • Time of Arrical: An estimated countdown to when you will arrive at your destination.

Navigation

  • Paste destination coords into lua chat to set your destination immediately.
  • Prefix the destination with a single worded name to save that destination to the databank.
  • Type the name of a destination to recall it.
  • Type "list" to recall all known destinations.

Autopilot

There are two autopilot features, they only work in space and you must have a destination set for them to work.

  • Auto Brake - Alt+1 - crosshair will turn red when activated, will stop your ship so you arrive 10km from either your destination or the atmopshere of your destination's planet.
  • Auto Align - Alt+2 - the destination 3D marker will turn red when activated, your ship will automatically turn to point directly at your destination by overriding pitch and yaw controls. A third autopilot feature has been added, this one will help keep your pitch level (when it is within +/- degrees of level) when near celestial objects.

Compiling

  • Run du-lua build to output the .conf file for use in control units, in-game.

Setup

  • Bingo fuel and sustenation speed need to be set in the lua paramters before takeoff.
  • Your ship must contain a:
    • Gyroscope
    • Databank
    • Telemeter
    • (at least one) Landing Gear
  • (Optional):
    • Manual Switch - this must be linked manually and be named "switch" in the lua editor.
      • Will automatically toggle on when piloting and off when exiting the ship.

Super thanks to

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