πΉοΈ A colorful and interactive Simon Game built with HTML, CSS, and JavaScript, designed to test memory skills with increasing difficulty levels. π¨
Memory and pattern-recognition games like Simon are not only fun but also help improve focus and logical thinking. This project recreates the classic game digitally, offering an engaging way to practice JavaScript event handling, DOM manipulation, and game state management.
- β Core Simon game logic implemented
- β Random pattern generation with increasing levels
- β User input validation and real-time checking
- β Flash & button press animations for feedback
- β Score and high score tracking
- β³ Pending: Sound effects, difficulty modes, responsive UI for mobile
The Simon Game works as follows:
- π² On key press, the game generates a random sequence of colors.
- π±οΈ The player must repeat the sequence by clicking on the boxes.
- β If correct, the sequence grows longer and the level increases.
- β If incorrect, the game ends with a "Game Over" message and restart option.
- π Scores are tracked, with the highest score displayed.
- π HTML5 β Game structure and layout
- π¨ CSS3 β Styling, animations, and effects
- β‘ JavaScript (Vanilla) β Game logic, event handling, and state management
Example:
- π₯ Clone the repository
git clone https://github.com/Smasher5/simon-game.git cd simon-game

